hi all,
i just started my first campaign on SPQR 6.2 and i have a few questions:
1) the senate always gives me a mission to do something right after i do it...for example, at the beginning, genua is in my hands, but the senate gives me a mission to retake genua...how can i retake it if i already have it? furthermore, after 10 turns i get a message telling me i failed the mission!
at first i thought it was just a minor screw up, but then it happened again...a german diplomat came to my general and offered peace, i accepted and also offered trading rights, which he accepted...sure enough, on the next turn, i get a senate mission telling me to get a ceasefire with the germans...what's going on? why does the senate always order me to do something after i've already done it?
2) it's still early on in the campaign, but the gauls aren't really hitting me that hard...i've had one battle with a full stack of gauls and then the rest have been skirmishes with much smaller armies...as i remember, in 6.1 i was getting pummeled by wave after wave of full stack gallic armies from the very beginning...was this a conscious design choice or should i wait around some more (and no i am not blitzing...i haven't taken a single enemy province yet)?
3) other than that, i love the mod...are you working on anything for M2TW lt?





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