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Thread: How-To Edit unit textures.

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  1. #1
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How-To Edit unit textures.

    Those horses look cozy.

    As I asked before: can you confirm the path to be used for the winter textures?
    '...\[unit]\texture\winter_variations\file here'










  2. #2
    bitterhowl's Avatar Campidoctor
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    Default Re: How-To Edit unit textures.

    I posted a link to a post with correct coding on your request.

    Let's post it here directly -
    ...\[unit]\texture\winter\file here'

    It works same way for horses and generals/captains.

    My sister, do you still recall the blue Hasan and Khalkhin-Gol?
    Russian warship is winning. Proofs needed? Go find yourself!

  3. #3
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How-To Edit unit textures.

    Yeah, sorry - didn't see it in there, thanks for posting here.










  4. #4

    Default Re: How-To Edit unit textures.

    I cannot get my .dds textures to be converted back to .texture format. Is it the mipmaps, the file encoding or something?

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: How-To Edit unit textures.

    Quote Originally Posted by RubiconDecision View Post
    Unzipped it to the wrong directory.Thanks Gigantus for the thousandth time. This little batch file should be the first thing a modder does so that there's a pristine copy of the MTW2 somewhere to revert to. It would have helped me more than once.
    I hope it will help you still.










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