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February 05, 2007, 12:37 PM
#1
Libertus
mongols
I've been playing as the mongols for a change of pace. There are a few weird things occuring (mongol horse archers require no upkeep, able to retrain mercenery units to full strength, etc). Are the mongols meant to be played? Any future tweaking for the khans? Sorry if this has been asked before (I didnt see it).
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February 05, 2007, 04:08 PM
#2
Primicerius
Re: mongols
@general_varro
never played longer the mongols myself
In DLV 2.0 it will be a normal faction (at 1180)
repman
BareBonesWars 8.1 for RTW 1.5
Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
Deus lo Vult DLV 6.2 for MTW II Kingdoms
Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics
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February 05, 2007, 04:15 PM
#3
Libertus
Re: mongols
its kinda interestin...the polish army showed up in 1096 and started kickin my butt...lol
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