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Thread: Population, economics system in TW games

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  1. #1

    Icon1 Population, economics system in TW games

    Hi all!

    I am wondering, well I am trying to make flash based web game, similar to TW games just a lot less complicated and less graphical, it's gonna be browser game, back to wondering part I am having trubble with population, economics system, and if some1 of you guys here knows how to get TW games sample of their geniously balanced system, please give me few tips
    Thanks in advance!
    (oh, and I just want to see it te get few ideas, am working in a different language then TW games are made in so no worring I won't just coppy and paste)
    Last edited by SlowSnail-30+; February 05, 2007 at 11:14 AM. Reason: Legal?
    SlowSnail-30+
    SlowSnail30
    I love Deianeira :-)

  2. #2
    Lusted's Avatar Look to the stars
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    Default Re: Population, economics system in TW games

    We can't, most of it is in the hardcode, and no modders have access to that.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  3. #3

    Default Re: Population, economics system in TW games

    Oh, thanks enyway
    SlowSnail-30+
    SlowSnail30
    I love Deianeira :-)

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