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  1. #1
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    Default script not working

    My garrison script doesnt work for some reason. I don't know when this started happening but its quite annoying. If anyone has any ideas please help! I suppose I will have to wait til SPQR is available for download and reinstall.


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  2. #2

    Default Re: script not working

    My script is working on my personal savegame. I noticed the script didn't work for our game when I besieged Patavium, but it did work for Mediolanum and I took it first. I know I used it every time I started the game.

    Maybe the bug has something to do with not ending the turn when we exit the game, but I do not see why it would be a problem.

    LEAD, FOLLOW OR GET OUT OF THE WAY!!!

  3. #3
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    Default Re: script not working

    well for me its not working at all. The 4tpy works but not the garrison. Ive tested it on several cities.


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  4. #4

    Default Re: script not working

    Did u check the SPQR.txt file in the 'Scripts' subdirectory of the main SPQR installation directory? I can forward the original file to u later on...

    I hope that our multiplayer saved file didn't get corrupted :-( The script shouldn't affect the saved file but we can spoil it if we use it inconsistently over time...

    Later in the day I'll try loading the saved file and attack a city to check it out...
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  5. #5
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    Default Re: script not working

    I have no scripts folder in my SPQR 6.2 folder. There is this file:

    Data > scripts > show_me > spqr_script.txt

    But it isn't messed up, it was lasted edited 9/1/2006


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  6. #6

    Default Re: script not working

    Quote Originally Posted by Garnier View Post
    I have no scripts folder in my SPQR 6.2 folder. There is this file:

    Data > scripts > show_me > spqr_script.txt

    But it isn't messed up, it was lasted edited 9/1/2006
    sorry I meant 'C:\Program Files\Activision\SPQR 6.2 - Total War\Data\scripts\show_me'... I mixed it up with M2TW structure

    mine is also dated 9/1/2006 so it is the same :hmmm:

    btw the script is also working with the multiplayer saved game I have... I've just tested it :hmmm:
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  7. #7
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    Default Re: script not working

    Yeah all script stuff works again for me now. I think the probs we are having is with sending the savegame around with the script, because the script pretends it wasnt on when someone lays siege to a city and then sends it to the next person.


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