Results 1 to 3 of 3

Thread: Is this a Bug?

  1. #1

    Default Is this a Bug?

    Im currenly in a 552 turn France Campaign and i have notice a lot of weird stuff, i don't know if they are a bug or a feature at this point, any want the save and try to see if its only me?

    Check this:

    1.-Militia barracks ''loss'' options of recruitment when upgrading from Militia Barracks to Army Barracks and Royal.



    2.-Only can recruit Chevaliers Du roi in the Level 1 Landowners builds, when upgrading happens the same with the barracks.



    3 The event Hotel-Dieu at Tonnerre has been apearing for like 100 turns by now xD


    https://drive.google.com/file/d/1NGe...ew?usp=sharing

  2. #2
    kostic's Avatar Domesticus
    Join Date
    Jan 2007
    Location
    Near Lyon in France
    Posts
    2,333

    Default Re: Is this a Bug?

    It would be preferable to list the bugs in the thread provided for that purpose.
    That said, I too have noticed shortcomings in the recruitment process. Units that can no longer be recruited after a building upgrade, or, for example, a unit (templar squires) whose armor upgrade can only be done in certain towns, even though they all have the same " armourer " building...


    There's probably some revision work to be done with the EDB file. Maybe our team leader @Jurand of Cracow can do it when he has time.


    Translated with DeepL.com (free version)

  3. #3
    Jurand of Cracow's Avatar History and gameplay!
    Join Date
    Oct 2012
    Location
    Cracovia
    Posts
    8,530

    Default Re: Is this a Bug?

    Quote Originally Posted by 01Kezu View Post
    Im currenly in a 552 turn France Campaign and i have notice a lot of weird stuff, i don't know if they are a bug or a feature at this point, any want the save and try to see if its only me?
    Check this:
    1.-Militia barracks ''loss'' options of recruitment when upgrading from Militia Barracks to Army Barracks and Royal.
    2.-Only can recruit Chevaliers Du roi in the Level 1 Landowners builds, when upgrading happens the same with the barracks.
    3 The event Hotel-Dieu at Tonnerre has been apearing for like 100 turns by now xD
    thanks for sharing, interesting game. I need to fix the Hotel-Dieu coding indeed.
    JoC

    Last edited by Jurand of Cracow; June 23, 2024 at 10:11 AM.
    Mod leader of the SSHIP: traits, ancillaries, scripts, buildings, geography, economy.
    ..............................................................................................................................................................................
    If you want to play a historical mod in the medieval setting the best are:
    Stainless Steel Historical Improvement Project and Broken Crescent.
    Recently, Tsardoms and TGC look also very good. Read my opinions on the other mods here.
    ..............................................................................................................................................................................
    Reviews of the mods (all made in 2018): SSHIP, Wrath of the Norsemen, Broken Crescent.
    Follow home rules for playing a game without exploiting the M2TW engine deficiencies.
    Hints for Medieval 2 moders: forts, merchants, AT-NGB bug, trade fleets.
    Thrones of Britannia: review, opinion on the battles, ideas for modding. Shieldwall is promising!
    Dominant strategy in Rome2, Attila, ToB and Troy: “Sniping groups of armies”. Still there, alas!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •