Half a second before your game crashed, this log line got spammed multiple times
Code:
14:07:03.457 [system.io] [info] exists: found mods/ebii/data/ui/cul_4/portraits/portraits/dead/004.tga (from: C:\SteamLibrary\steamapps\Common\Medieval II Total War)
14:07:03.457 [system.io] [info] exists: found mods/ebii/data/ui/cul_4/portraits/portraits/dead/004.tga (from: C:\SteamLibrary\steamapps\Common\Medieval II Total War)
14:07:03.457 [system.io] [info] exists: found mods/ebii/data/ui/cul_4/portraits/portraits/dead/004.tga (from: C:\SteamLibrary\steamapps\Common\Medieval II Total War)
14:07:03.457 [system.io] [info] exists: found mods/ebii/data/ui/cul_4/portraits/portraits/dead/004.tga (from: C:\SteamLibrary\steamapps\Common\Medieval II Total War)
14:07:03.457 [system.io] [info] exists: found mods/ebii/data/ui/cul_4/portraits/portraits/dead/004.tga (from: C:\SteamLibrary\steamapps\Common\Medieval II Total War)
14:07:03.458 [system.io] [info] exists: found mods/ebii/data/ui/cul_4/portraits/portraits/dead/004.tga (from: C:\SteamLibrary\steamapps\Common\Medieval II Total War)
14:07:03.458 [system.io] [info] exists: found mods/ebii/data/ui/cul_4/portraits/portraits/dead/004.tga (from: C:\SteamLibrary\steamapps\Common\Medieval II Total War)
14:07:03.458 [system.io] [info] exists: found mods/ebii/data/ui/cul_4/portraits/portraits/dead/004.tga (from: C:\SteamLibrary\steamapps\Common\Medieval II Total War)
14:07:04.041 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.
Please check if C://SteamLibrary/steamapps/Common/Medieval II Total War/mods/ebii/data/ui/cul_4/portraits/portraits/dead/004.tga exists or not.
Going back to the trace logs, these lines
Code:
14:07:02.645 [game.script.exec] [trace] exec <wait> at line 83193 in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt
14:07:02.645 [game.script.exec] [trace] exec <wait_monitors> at line 307639 in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt
refer to this quirky script that reminds you when you've played too much
Code:
; === Play Time Reminder ===
monitor_conditions TrueCondition
wait 3600.0 ; time in seconds until first reminder (one hour)
historic_event HE_reminder_one ; initial reminder after one hour
if I_EventCounter HE_reminder_one > 0 ; initial reminder has fired
set_event_counter repeat_reminder 1 ; setting repeat counter
end_if
if I_EventCounter repeat_reminder > 0 ; first repeat, two hours elapsed
and I_EventCounter repeat_reminder < 2 ; first repeat, two hours elapsed
wait 3600.0 ; time in seconds until reminder (one hour)
historic_event HE_reminder_two ; repeating reminder
inc_event_counter repeat_reminder 1
end_if
if I_EventCounter repeat_reminder > 1 ; second repeat, three hours elapsed
and I_EventCounter repeat_reminder < 3 ; second repeat, three hours elapsed
wait 3600.0 ; time in seconds until reminder (one hour)
historic_event HE_reminder_special ; special reminder
inc_event_counter repeat_reminder 1
end_if
if I_EventCounter repeat_reminder > 2 ; more then three hours elapsed
wait 3600.0 ; time in seconds until reminder (one hour)
historic_event HE_reminder_two ; repeating reminder
inc_event_counter repeat_reminder 1 ; optional, for use with additional special reminders
end_if
end_monitor
Did you ever encounter a popup scroll after playing multiple hours telling you to touch grass or something similar? I'm serious, this script exists in the game, and the execution of that script started 2 seconds before the crash. To further go down this path, please revert your log level to trace like so
Code:
to = mods/ebii/logs/eb.system.log.txt
level = * trace ## generates a smaller error log file. Use this setting during normal gameplay
#level = * error ## Currently disabled. Generates a large error log file. Use this setting when tracking down a CTD
And trigger the CTD 3 times, grabbing the log file each time. If
Code:
14:07:02.645 [game.script.exec] [trace] exec <wait> at line 83193 in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt
is consistently logged a few seconds before the crash, then we'd know what the issue is.
Meanwhile, from now on, please create a new save file each time you save in this format
Epirus001
Epirus002
Epirus003
Epirus004
and so on, so that you can revert to an even earlier save each time. In fact, try loading your Autosave to see if that contains a usable version of your campaign