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Thread: Problem with PSFs

  1. #1
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Problem with PSFs

    AriovistusSuebus is trying to help TGC mod from its mess.
    So as I wrote before we needed to copy LARGE_TOWNS or CITIES and use them as forts.
    AriovistusSuebus made an experiment ussing a ME_Large_town as PSF but we have a problem.
    This is the PSF in the form of a large_town just for testing .
    The problem is that the attackers can not use ladders or siege towers exept rams. Even if we chose them.

    That reminds me the vanilla PSF in the form of camps.

    I believe that the game sees the 1st Fort like the vanilla camp and that is why siege towers and ladders are not available.
    How can we change that and use it as a real settlement? Meaning use ladders and siege towers against it? And have factional walls either of Large towns or cities?
    Last edited by AnthoniusII; March 09, 2023 at 03:24 PM.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  2. #2

    Default Re: Problem with PSFs

    answer is probably somewhere in the 'how to use permanent stone forts discussion' either Gigantus's thread of this one

    I suspect in descr_campaign_db.xml
    in forts section you need
    <fort_fortification_level string="2"/>

  3. #3
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Problem with PSFs

    Quote Originally Posted by makanyane View Post
    answer is probably somewhere in the 'how to use permanent stone forts discussion' either Gigantus's thread of this one

    I suspect in descr_campaign_db.xml
    in forts section you need
    <fort_fortification_level string="2"/>
    Thank you again for your reply, We will run some more tests.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


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