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Thread: Essential bugfixes for TATW 3.2 - Index

  1. #1

    Default Essential bugfixes for TATW 3.2 - Index

    It took me a long time until I found all the patches that made my gameplay experience reasonable. so I chose to list them all here.

    Essential bugfix (from the main thread, "Full install for version 3.2 - automated, Steam compatible"): I did not actually try playing without this patch, so I do not know what exactly does it. It should fix - Balrogs, Mumakil Building, and Elvish guilds.

    Creature Crash Fix: Without this fix, the game crashes every time Axethrowers start shooting.

    Axethrower Fix: Without this fix, the game crashes randomly when using Ents.

    Mirror fix (Imladris and Black Gate): I actually do not use that...

    Two Balrogs So that balrogs do not spawn twice

    You are all invited to add bugfixes you've found!

  2. #2
    Louis Lux's Avatar Into the Light
    Patrician

    Join Date
    Aug 2008
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    London
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    4,708

    Default Re: Essential bugfixes for TATW 3.2 - Index

    Your descriptions of the creature crash fix and axe throwing fix are reversed.

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