Page 2 of 2 FirstFirst 12
Results 21 to 36 of 36

Thread: Pike&Shot 2 Total War

  1. #21

    Default Re: Pike&Shot 2 Total War

    Imperial Calivermen and Imperial Swordsmen.




  2. #22
    Alwyn's Avatar Frothy Goodness
    Content Director Patrician Citizen

    Join Date
    Feb 2014
    Location
    United Kingdom
    Posts
    12,283

    Default Re: Pike&Shot 2 Total War

    Impressive modding!

  3. #23

    Default Re: Pike&Shot 2 Total War

    New battle flags


    Colonel Reinwald Count von Collalto's Regiment of Musketeers, 1640s.

  4. #24
    Alwyn's Avatar Frothy Goodness
    Content Director Patrician Citizen

    Join Date
    Feb 2014
    Location
    United Kingdom
    Posts
    12,283

    Default Re: Pike&Shot 2 Total War

    Great unit, I like the small variations in the appearance of the soldiers (such as different boots and hats).

  5. #25

    Default Re: Pike&Shot 2 Total War

    I'm happy to release our very first pre-alpha version of the Pike&Shot 2 Total War!
    This is closed alpha, available only for patrons, because mod is still very raw and we don't want to spam you with updates every day. After some time it will available for early access patrons and then it will be available for everyone with more polished and stable version. Keep in mind, that so far it's only available for custom battles with focus on multiplayer.

    Mod uses parts from Total FoTS and Last Alliance mods, more detailed information will be in public release.

    https://www.patreon.com/posts/80218072

  6. #26

    Default Re: Pike&Shot 2 Total War

    MOD HAS BEEN RELEASED!
    Link is in pinned post, also here.

    DOWNLOAD

    MODDB PAGE

  7. #27

    Default Re: Pike&Shot 2 Total War

    crashed in 3/3 battles half way through from what i did get to play though it was great fun i extremely hyped for this thank you for sharing

  8. #28

    Default Re: Pike&Shot 2 Total War

    It shouldn't have crashed, i played dozens of battles from the beginning to the end. Maybe you or other players lost internet connection, or had weak pc/laptop and zoomed too fast.

  9. #29

    Default Re: Pike&Shot 2 Total War

    Mod has been updated.
    -Fixed stats
    -Nerfed lancers and swordsmen
    -Fixed fatigue
    -Added new units
    -Changed cavalry charge
    -Minor fixes
    Mod is standalone, no previous version needed. Link is in pinned message.

  10. #30
    alhoon's Avatar Comes Rei Militaris
    took an arrow to the knee

    Join Date
    Apr 2008
    Location
    Chania, Greece
    Posts
    24,763

    Default Re: Pike&Shot 2 Total War

    Quote Originally Posted by Danylo View Post
    Mod uses parts from Total FoTS and Last Alliance mods, more detailed information will be in public release.
    Last Alliance?! I love that mod but... what exactly can you take from last Alliance mods?
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  11. #31

    Default Re: Pike&Shot 2 Total War

    Large update for Pike&Shot 2!Fixed problems, balanced units, added variety, completely reworked muskets, reworked charges and abilities, added new units, and main one - added new factions!Besides announced Spain, there are also Bavaria and Saxony with couple of own units and unique unit of Dragoon Pikemen.
    You need to have previous version of the mod before installation this update, extract data folder to Shogun 2 directory and overwrite older files.
    DOWNLOAD
    MODDB PAGE

  12. #32

    Default Re: Pike&Shot 2 Total War

    New standalone version has been released!
    Changes:
    -Added UI for 40 units
    -Fixed stats
    -Fixed mistakes
    -Reworked charge and muskets
    -Reworked abilities
    -Added officer staff unit (very important unit, details are in README file)
    -Reworked combat
    -Reworked sizes
    -Added new regiments
    -Added more variations and clothes
    -Added formations (for brigades, not whole army)
    -Added new sounds for muskets and arquebuses (WIP)
    -Minor changes and fixes
    Links are on pinned message.

  13. #33

    Default Re: Pike&Shot 2 Total War

    This looks really awesome. I hope work on the mod is going well :]

  14. #34
    alhoon's Avatar Comes Rei Militaris
    took an arrow to the knee

    Join Date
    Apr 2008
    Location
    Chania, Greece
    Posts
    24,763

    Default Re: Pike&Shot 2 Total War

    Quote Originally Posted by Danylo View Post
    New standalone version has been released!
    Hello. I would like to ask, how close are we to a campaign map?
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  15. #35

    Default Re: Pike&Shot 2 Total War

    Not really close, we didn't even start.

  16. #36

    Default Re: Pike&Shot 2 Total War

    Hey there, what's with multiplayer? A friend and I have the same game versions, downloaded our mod and patches at the same time, but we have 'incompatible' versions in MP. We redownloaded, made sure we both had the right amount and same dependencies loaded, and still, incompatible. Does multiplayer not work?
    For Queen and Country, lads!! Queen Victoria that is!

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •