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Thread: Pike&Shot 2 Total War

  1. #1

    Default Pike&Shot 2 Total War

    Pike and Shot II: Total War - a global modification to Total War: Shogun 2 with playable campaign that changes every aspect of the game to create a historical and realistic representation of the XVII and early XVIII centuries in Europe.


    Mod is under development, we will be happy to receive any help.

    Join us on Discord - there will be more early updates, screenshots and more information about mod.

    If you like what we do, you can support us on Patreon and receive more exclusive content, such as work in progress screenshots (including campaign map), pre-alpha and pre-beta access to the mod, and possibility to request your own exclusive units, generals, scripts and buildings.

    Pike and Shot II: Total War covers majors conflicts of the XVII and early XVIII century, including:



    • Thirty Years' War (1618-1648)
    • With Fire and Sword/ Time of Revolutions (1648-1667)
    • Wars of the Sun King (1667-1714)
    • War of the Grand Alliance (1688-1697)
    • War of Spanish Succession (1701-1714)
    • Great Northern War (1700-1721)

    Planned Factions.



    1. Kingdom of Sweden,
    2. Kingdom of England,
    3. Kingdom of France,
    4. Habsburg Monarchy,
    5. Iberian Union,
    6. Ottoman Empire,
    7. Polish-Lithuanian Commonwealth,
    8. Republic of the Seven United Netherlands,
    9. Tsardom of Russia,
    10. Crimean Khanate,
    11. Brandenburg-Prussia,
    12. Duchy of Brunswick-Luneburg,
    13. Duchy of Palatinate-Neuburg,
    14. Duchy of Savoy,
    15. Republic of Genoa,
    16. Denmark-Norway,
    17. Electorate of Saxony,
    18. Langraviate of Hesse-Kassel,
    19. Papal States,
    20. Duchy of Courland and Semigallia,
    21. Principality of Transylvania,
    22. Swiss Confederation,
    23. The Most Serene Republic of Venice,
    24. Duchy of Wurttemberg,
    25. Kingdom of Imeretii,
    26. Nogai Horde,
    27. Kingdom of Morocco,
    28. Principality of Moldavia,
    29. Safavid Empire.

    Mod goals.



    • Playable multiplayer,
    • Global campaign with European map,
    • New effects from buildings, technologies and events,
    • New music,
    • Unique historical missions for each major faction,
    • Historically accurate diplomatic relations,
    • Historically accurate units,
    • Completely reworked units statistics, projectiles, morale system,
    • Historically accurate formations in battles.











    Last edited by Danylo; December 04, 2022 at 11:38 AM.

  2. #2
    alhoon's Avatar Comes Rei Militaris
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    Default Re: Pike&Shot 2 Total War

    I honestly wish you the best of luck.
    If I may ask, Morocco and Safavids don't fit in the map you have shown.
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  3. #3

    Default Re: Pike&Shot 2 Total War

    Map is just to show a political situation. For example, here are two sneak peaks of campaign map test, that was made by Total FoTS team and they will share it with us. At the release map may be different, but it will be huge with North Africa and Middle East at least. More screenshots with mini-map are on Patreon page.



  4. #4
    alhoon's Avatar Comes Rei Militaris
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    Default Re: Pike&Shot 2 Total War

    Oh, you got the map from the FotS!? Yes that is a huge map!
    alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
    "Angry Uncle Gordon" describes me well.
    _______________________________________________________
    Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
    Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
    Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).

  5. #5

    Default Re: Pike&Shot 2 Total War

    Quote Originally Posted by alhoon View Post
    Oh, you got the map from the FotS!? Yes that is a huge map!
    These are screenshots that main developer of Total FoTS sent me. He also sent actual file with campaign map, so soon here will exclusive screenshots from me.

  6. #6

    Default Re: Pike&Shot 2 Total War

    Some new screenshots.
    Imperial Pikemen


    And early Dutch Musketeers


    Both will be much more diverse after alpha release.

  7. #7

    Default Re: Pike&Shot 2 Total War

    Early Dutch Carabiniers.

    On the battlefield, carabineers acted as skirmishers, cuirassiers as the shock force, but if circumstances allowed then carabineers too would not hesitate to charge.
    Carabineers had to have an open helmet, gorget, breast-and-back plates and a carbine; a pistol was added in 1602 (both types of firearms were wheellocks).


    This trooper has an open burgonet helmet with hinged cheek-pieces, a gorget and a cuirass. Over his left shoulder he wears the typical crossbelt with a hook to hang his wheellock carbine, by means of a ring sliding along a metal rod on one side.

    More screenshots and other units are on Patreon.



  8. #8
    isa0005's Avatar Campidoctor
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    Default Re: Pike&Shot 2 Total War

    This is the stuff total war dreams are made of!
    Best of luck!!!

  9. #9

    Default Re: Pike&Shot 2 Total War

    Great preview, I wish you all the best!
    FFJean

  10. #10

    Default Re: Pike&Shot 2 Total War

    I've been waiting for a TW: Pike & Shot for so loooooong, it's my favourite historical period, so it would be really great if you could pull that off. I think Shogun 2 is a good choice and the screenshots look great already. I wish you much success and I am already looking forward!
    Last edited by Nikator; December 22, 2022 at 11:32 AM.
    La Garde meurt mais ne se rend pas!

  11. #11

    Default Re: Pike&Shot 2 Total War

    Wow, huge scale planned, i hope you guys make it

  12. #12

    Default Re: Pike&Shot 2 Total War

    Late (1640s) Dutch Musketeers. According to contemporary pictures, musketeers massively started to wear cassocks, cravats and long coats, trousers became more tight. Finished version with more variety is on Patreon.


  13. #13
    The_Lord_Snow's Avatar Civis
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    Default Re: Pike&Shot 2 Total War

    Great work so far. The units look excellent. Best of luck to you!
    Lead (and only) Developer of the Succession Mod for Total War EMPIRE

  14. #14

    Default Re: Pike&Shot 2 Total War

    Quote Originally Posted by Danylo View Post
    Some new screenshots.
    Imperial Pikemen


    And early Dutch Musketeers


    Both will be much more diverse after alpha release.
    I love these pikemen and musketeers.

  15. #15

    Default Re: Pike&Shot 2 Total War

    Imperial dragoons, they will e improved in the future.



  16. #16
    Herr Doctor's Avatar Biarchus
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    Default Re: Pike&Shot 2 Total War

    Looking beautiful. Personally I would shorten the period (to late 17th - early 18th century) and geography, but other than that looks very promising.

  17. #17

    Default Re: Pike&Shot 2 Total War

    Some screenshots from tests.




  18. #18

    Default Re: Pike&Shot 2 Total War

    I always pick Habsburgs in all European Total War games and mods where they are featured. There's something appealing in being almost landlocked (with an insignificant navy), surrounded with a load of enemies and forced to fight endless land battles. That and sentimental reasons of feeling a sort of historical collective memory connection to the Kingdom, later Empire, which was, on the other hand, corrupt, extremely conservative and backward looking, one of the staunchest opponents of progress. It was called "The Dungeon of the nations", also constrained in its usage of multinational manpower.

    Pike and shot (16th & 17th century) era is my definitive favorite and mods with it give me the most pleasure.

  19. #19

    Default Re: Pike&Shot 2 Total War

    Sorry for a big pause, here are some new units
    Late Dutch Pikemen and Late Imperial Pikemen



    New unit cards


    More content is on Patreon. There is also a poll about next faction to make.

  20. #20

    Default Re: Pike&Shot 2 Total War

    The unit cards look fantastic too

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