Results 1 to 2 of 2

Thread: Medieval 2 Reshade GI question

  1. #1
    ThatOtherGuy's Avatar Tiro
    Join Date
    Mar 2012
    Location
    Denver or Seattle, Depends on the time of year.
    Posts
    255

    Default Medieval 2 Reshade GI question

    Alright I finally downloaded Reshade and set it up for Med2 just to amp some values but I notice that there are several options for features such as Screen Space RTX GI and options for SSDO as well. I tried fiddling with them but can't seem to get them to work. Anyone else have any luck with this? If so how'd you get it?

  2. #2
    ThatOtherGuy's Avatar Tiro
    Join Date
    Mar 2012
    Location
    Denver or Seattle, Depends on the time of year.
    Posts
    255

    Default Re: Medieval 2 Reshade GI question

    Alright sorry to double post, but after an hour of intensive tinkering I got it to work. So to save you all the time, if you wanna get Reshade's depth buffer to work to use the more advance post processing stuff you need to:
    1)Disable all anti-aliasing in the game graphics setting.
    2)Install all of Reshade's Stuff
    3)In the Add-On tab, choose the stencil-buffer depth render... you can tell what it is by looking at the details and seeing it tell your screen resolution. It's a check box.
    4)Enjoy

    This is a very short explanation, but I got some good AO to work, got the GI to add a little more life to the scene and got some TSAA going on as well.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •