I'm looking for something related to campaign movement related for types of units. I think it was a multiplier of some kind. Can't 'member the name of it tho.
I'm looking for something related to campaign movement related for types of units. I think it was a multiplier of some kind. Can't 'member the name of it tho.
Creator of UNREAL, balance mod series that promises changes to everything Total War, and it's offshoots, MEGA for other games. Basically, I'm reject Radious.
It is in one of the data files, forget some. It is not a multiplier, you decide on number of movement points.
alhoon is not a member of the infamous Hoons: a (fictional) nazi-sympathizer KKK clan. Of course, no Hoon would openly admit affiliation to the uninitiated.
"Angry Uncle Gordon" describes me well.
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Beta-tester for Darthmod Empire, the default modification for Empire Total War that does not ask for your money behind patreon.
Developer of Causa Belli submod for Darthmod, headed by Hammeredalways and a ton of other people.
Developer of LtC: Random maps submod for Lands to Conquer (that brings a multitude of random maps and other features).
No it's something along the lines of cavarly_action_points_modfier. You're referring to this in descr_character:
which is just for strat characters like captains. The modifier I'm talking about makes it so that in campaign, inf units get less action points and siege gets even less.Code:starting_action_points 80 ; default value for all characters and pathfinding calculations ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; type named character actions moving_normal, moving_quickmarch, garrison, assault, attack, besiege, entrench, ambush, diplomacy, bribe, exchange, building_fort, building_watchtower wage_base 200 starting_action_points 80
Creator of UNREAL, balance mod series that promises changes to everything Total War, and it's offshoots, MEGA for other games. Basically, I'm reject Radious.
From EBII's descr_campaign_db.xml:
These are what I'm looking for.Code:<siege_movement_points_modifier float="1.0"/> <!-- movement points modifier for siege units --> <cavalry_movement_points_modifier float="1.0"/> <!-- movement points modifier for cavalry units -->
Last edited by The Great Khan of Rome; September 18, 2022 at 09:20 PM.
Creator of UNREAL, balance mod series that promises changes to everything Total War, and it's offshoots, MEGA for other games. Basically, I'm reject Radious.