Hello. I have SS 6.4, no other mods installed. In my first battle during a Lithuania campaign, I get a CTD with the message "Medieval 2: Total War encountered an unspecified error and will now exit." I actually loaded the game and tried the battle again, and I got the same exact error the second time. Can anyone please help ? Here is my system log.


21:36:06.281 [system.rpt] [always] CPU: SSE2
21:36:06.281 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
21:36:06.297 [system.io] [always] mounted pack packs/data_0.pack
21:36:06.297 [system.io] [always] mounted pack packs/data_1.pack
21:36:06.297 [system.io] [always] mounted pack packs/data_2.pack
21:36:06.297 [system.io] [always] mounted pack packs/data_3.pack
21:36:06.297 [system.io] [always] mounted pack packs/data_4.pack
21:36:06.297 [system.io] [always] mounted pack packs/localized.pack
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11919, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11920, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11921, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11922, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11923, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11924, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11925, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11926, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11927, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11948, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.428 [game.script] [error] Script execution error for <label_unit>, at line 11949, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
label_unit referenced non-existent unit
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11951, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit11'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11951, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit12'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11951, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit13'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11951, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit14'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11951, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit15'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11951, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit16'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11951, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit17'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11951, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit18'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11951, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit19'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11952, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit37'.
21:36:46.429 [game.script] [error] Script execution error for <define_unit_group>, at line 11952, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'unit38'.
21:41:23.596 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.