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Thread: Extended Factions Mod

  1. #81
    RafSwi7's Avatar Content Staff
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    Default Re: Extended Factions Mod

    I have started working on Aethria/Lycomedes' Dolopians campaign update.


  2. #82
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    Default Re: Extended Factions Mod

    The update has been released! Aethria and Lycomedes' Dolopians are now playable in the campaign.

  3. #83
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    Default Re: Extended Factions Mod

    Leaders of upcoming playable factions:

    Deiphobos

    Machaon


    With these 2 playable the map of playable factions will look like this:
    Last edited by RafSwi7; April 02, 2023 at 07:10 AM.

  4. #84
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    Default Re: Extended Factions Mod

    Some screenshots from Deiphobos/Machaon battle tests:


















  5. #85
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    Default Re: Extended Factions Mod

    Quote Originally Posted by vincentlnalls View Post
    Hey, is there mod available after official updates of april 2nd? let me know if it included more New traits and ancillaries???
    No, the versions on Steam and Epic are newest ones. We are testing Machaon and Deiphobos in custom battles but the update is not ready yet.

  6. #86
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    Default Re: Extended Factions Mod

    I have updated the first page with units for Deiphobos and Machaon factions.

  7. #87
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    Default Re: Extended Factions Mod

    The update (Deiphobos and Machaon in custom battles) has been released on both Steam and Epic.

  8. #88
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    Default Re: Extended Factions Mod

    First steps

  9. #89
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    Default Re: Extended Factions Mod

    Our heroes have now proper models, victory conditions and starting units.




  10. #90
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    Default Re: Extended Factions Mod

    Generic missions, mythic beasts missions and defeated traits are finished.


  11. #91
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    Default Re: Extended Factions Mod

    Further progress: allowed/disallowed heroes types, mounts, bodyguards and skill trees are done (also created ranged variants for Machaon and Deiphobos for their "ranged attack" skill).



  12. #92
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    Default Re: Extended Factions Mod

    Mod's spotlight by HappyCompyTW
    Last edited by RafSwi7; May 09, 2023 at 05:47 AM.

  13. #93
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    Default Re: Extended Factions Mod

    The upcoming update will bring not only two new playable factions but a series of dilemmas and incidents related to heroes and gods. They role will be to add more flavor to the game and give the game even greater "homeric" feeling.

    If you are allied with playable hero you will receive a dilemma where the hero might somehow help you. There will be 32 new heroes related dilemmas. Examples:



    If you are at war with playable hero, you will receive an incident where this hero somehow affects your faction in negative way. There will be 32 new heroes related incidents. Examples:



    There are also "divine conflicts" events where two gods are at odds with each other forcing the player to choose one of them. There will be 36 new gods related dilemmas. Examples:

    Last edited by RafSwi7; May 26, 2023 at 02:18 PM.

  14. #94
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    Default Re: Extended Factions Mod

    The new update has been released.

  15. #95
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    Default Re: Extended Factions Mod

    The next minor update should have following features:
    • Three new minor heroes in campaign and custom battles:
      Laocoon for Aethria faction

      Asius for Aegaan Pelasgians faction

      Podalirius for Perrhaebi faction
    • New 12 "generic" dilemmas.


    • New flybys for our new factions.

    • Some changes to animations so the charges will look a little bit better. Changes to flanking melee defence penalties to make battles a little bit longer.
    • ... and some bug fixes and other minor changes.
    Last edited by RafSwi7; June 19, 2023 at 12:24 AM.

  16. #96
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    Default Re: Extended Factions Mod

    The update has been released both on Steam and Epic.

  17. #97
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    Default Re: Extended Factions Mod

    Work in Progress

    The first look at Alcinous (Phaiacians)


    The First look at Euphemus (Cicones)


    Phaiacians



    Cicones



  18. #98
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    Default Re: Extended Factions Mod

    Cicones/Phaiacians custom battles update has gone into testing phase.

  19. #99
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    Default Re: Extended Factions Mod

    I have updated the first page with Cicones and Phaiacians.

  20. #100
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    Default Re: Extended Factions Mod

    Great work sir!

    "No problem can withstand the assault of sustained Dufferism"

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