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Thread: DCI: Last Alliance 1.0 released June 26 2022

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    Default DCI: Last Alliance 1.0 released June 26 2022



    DCI: Last Alliance is a
    TATW submod and the independent sequel to Dúnedain Counter Invasions: Tôl Acharn

    Take the role as Gil-galad, last High-king of the Noldor, or Elendil, High-king of the Númenóreans in exile, as they rally Elves and honourable Men into the League which is called the Last Alliance.
    The counter-invasion Tôl Acharn, 'Vengeance Comes', allows you to move mighty hosts against the Dark Lord.

    Strengthen the cause of the League if you wish to, as the indomitable Durin IV of Khazad-dûm, or as the brave riders of Rhovanion (using the Dunedáin Counter Invasion mechanic).

    Unless you wish instead to fulfill the will of Sauron? Unleash the hunger of Orcs and wolves, be the warlord over the Easterlings, command the savage natives of Eriador to recapture their homelands
    or reign as a Black Númenórean lord at the head of the grim Haradrim, in the Invasion of the West.

    Will the Men of the Mountain be loyal to the Númenóreans or become the Oathbreakers? The choice is yours.

    DCI: Last Alliance 1.0 Requirements:


    'DCI:Last Alliance 1.0' requires the 'Medieval II Total War Kingdoms Expansion' and the mod 'Third Age Total War 3.2'
    A fresh working installation of 'Third Age Total War 3.2' is recommended:
    TATW 3.2 7zip Download
    Download and Instructions for TATW 3.2
    For setting up multiple installations of 'Third Age Total War 3.2' please follow this Guide by Emperor of Hell

    DCI Last Alliance installer instructions:

    1. Download the file below and extract/unzip its contents.

    DCI: Last Alliance 1.0 installer

    2. Run DCI_LA.exe, it will automatically find your Medieval II Total War folder. If it doesn't you can manually browse and find it. Proceed with the installation and when prompted accept and overwrite any files and folders.

    3. At the end of the installation a cleaner will delete files that need to be auto-generated at game launch, you'll be prompted to 'press any key to continue...'
    Spoiler Alert, click show to read: 
    4. Likewise, a shortcut for 'DCI: Last Alliance' will be created and added to your desktop, you will be prompted to 'press any key to continue...'
    Spoiler Alert, click show to read: 
    5. Launch the mod by double clicking the 'DCI Last Alliance' icon on your desktop or the DCILA.bat file (DCILA_NoBaiSwitcher.bat will run DCI:LA without the battle AI switcher).

    Optional: delete the Third Age Total War shortcut from your desktop if you have one.

    Optional: open your cfg file and switch the [log] level from trace to error.
    Spoiler Alert, click show to read: 

    DCI Last Alliance manual installation instructions:

    1. Dowload the file below

    DCI: Last Alliance 1.0
    7zip

    2. Extract/unzip the downloaded DCI_LA.7z file into your '...\Medieval II Total War\mods\' folder. Accept overwrite and/or merge folders when requested.
    This process will overwrite your TATW files, meaning that you will not be able to play TATW.

    3. Run DcilaCleaner.bat - located in your '...\Medieval II Total War\mods\third_age_3' folder. This is absolutely necessary.

    4. Run CreateLauncher.bat - located in your '...\Medieval II Total War\mods\third_age_3\dcilaOtherFiles' folder. This creates a shortcut on your desktop and deletes tatw start.bat.

    5. Launch the mod by double clicking the 'DCI Last Alliance' icon on your desktop or the DCILA.bat file (DCILA_NoBaiSwitcher.bat will run DCI:LA without the battle AI switcher).

    Optional: delete the Third Age Total War shortcut from your desktop if you have one.

    Optional: open your cfg file and switch the [log] level from trace to error.

    Installation Guide Video



    Optional Music Addon

    Download

    DCI music mod by Araval, includes:
    • Additional music tracks (some Med2/Kingdoms tracks as well).
    • Reshuffled existing music tracks.
    • Separated HotN and WoE music types, HotN has more viking and WoE more tribal vibe.


    Tôl Acharn and DCI mechanics:

    The "Tôl Acharn" is a 'counter invasion', the Medieval 2 Jihad-feature renamed; just as TATW has the "Invasion" for the evil factions, which in turn is the Crusade-feature renamed.
    Factions with the culture 'Hosts of the West' [religion islam] can join the Tôl Acharns at will.
    The unique DCI mechanics allow factions of other cultures [religions] to temporary join the Tôl Acharn, if allied to the calling faction of the 'counter invasion'.

    Main Features:


    • Third Age campaign map adapted to Last Alliance era * Video * Preview *
    • New battle map settlements * Part 1 * Part 2 * Part 3 * Part 4 *
    • Extensive new rosters and unit models
    • All new unit stats, prices and recruitment system
    • Custom prominent generals on the battlefield like Elendil, Elrond, Galadriel etc.
    • New and extensive mechanics for the One Ring, for good and evil; if wrested from the hand of Sauron! * Video *
    • New scripts (example: Immortal Nazgûl, Tôl Acharn)
    • Useful palantirs without drawbacks, and Galadriel's Mirror * Video *
    • Extensive AoR system for the Númenórean Kingdoms
    • Corruption-balancing for the Númenórean Kingdoms, the Kingdom of Khazad-dûm and the Kingdom of Lindon
    • New buildings
    • New UI * Faction Symbols * Portraits * Ancillaries * Unit Cards *
    • New music * Part 1 * Part 2 *
    • Ample lore credibility * Part 1 * Part 2 * Part 3 *
    • Updated content * Preview *

    For more information on features check the DcilaReference.pdf document inside the Third_Age_3 folder.

    Playable Factions:


    League members that can call and join the Tôl Acharn



    Non-League members (can join the Tôl Acharn if player)



    Sauron's followers (can call Invasions)





    Invasion, Tôl Acharn or neither depending on player choice (Oathbreaker, Oathkeeper or Neutral)



    Cinematic and Trailers:


    * War in the North Trailer * War in the East Trailer * War in the West Trailer *
    * Battle Cinematic * One Ring Poem * Fall of Gil-galad *
    * Invasion In-game Cinematic *

    Screenshots:

    Click images to enlarge
    Made by Xholycrusader:


    Made by Louis Lux:



    Made by Veteraan:



    Made by Araval



    Team and Credits:

    Team members:
    Louis Lux - modelling/texturing, strat map models, unit cards
    Araval -
    unit cards, portrait creation and editing, battle model editing
    Veteraan
    - portrait sorting, spellcheck, screenshots,
    official game tester
    Earl of Memory
    - modelling/texturing(And then we do a bit of everything anyway )

    Previous & inactive members:
    Ngugi - lore, coding, unit stats, game balance and sound
    Withwnar
    -
    scripts and coding, strat & battle mapping
    Emperor of Hell
    - some battle mapping, NK's roster design
    MIKE GOLF
    - ancillary 2D resource
    Curufin
    - roster and modelling/textures
    misteed- unit cards
    Celtic Magister
    - character strat map models
    xHolyCrusader - movies, screenshots, unit info cards, battle mapping
    h7GF
    - some Númenóreans battle models, more detailed 3D assets, helping to refine the design of Númenóreans

    Direct contributors and freelancers:
    Zantorian strat map models: 'barbarian settlements'
    Kahvipannu creator of the first Galadriel model and the phial model for the new Galadriel
    cedric37 creator of splash screen and menu
    Garriath behind the majority of the Númenórean Kingdoms unit description texts
    goldenrichard for codes and ideas to additional forts as well as some Rhovanion settlements coding
    Lü Bu for several 3D assets
    Yarrum for some 3D models
    DeeLegion Artisan of signatures
    Bercor for UI interface tweaks
    Arandir Tur-Anion resource and coding of most of Lindon family trees
    Boogie Knight proofreading and text updates
    knight of meh for proofreading
    LadyDoll for UI input
    Arkay improvements to wildmen town and Imladris custom settlements
    Fahnat creator of Invasion cinematic and promotional videos for the mod
    BagaturSasha for Gondor Axemen unit card

    Test team
    Bercor; lordargento; Woold; Gratzy2; Mike Golf; Arachir Galudirithon; JJJaikishan; Manekemaan; Elem; Red Viper; Jmonstra; xHolyCrusader; Macilrille; Hermod; Lortano; Pyres Δt Varanasi; Arandir Tur-Anion de Bodemloze; Arthohir; Shankbot de Bodemloze; KingsofCanada; Tar-Falassion; Basileos Predator; Elem; Roma_Victrix; Flinn; El Monstero29; Etruscan; Aruthiel; HGW; Gratzy2; Boogie Knight; Rampante-Cid; Socrates1984; Greymane; Nimble; King Athelstan; ♔atthias♔; orclover; Bladvak; Philoceraptor; Revan The Great; Fahnat; JVR; Mhaedros



    Promotional Graphics:


    Logo

    Signatures
    Made by Araval:
    l







    Made by DeeLegion:








    Made by Ngugi:

    Wallpapers
    Made by Araval:


    Made by Louis_Lux


    Official Links


    Last edited by Louis Lux; September 27, 2022 at 09:01 AM.

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