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Thread: Simple naval fix

  1. #1

    Icon1 Simple naval fix

    This is a simple removal of two wrong entries discovered by Ryker that made ships like galleons extremely imbalanced. Original thread here: http://www.twcenter.net/forums/showt...and-a-solution

    Here's the mod file: https://www.twcenter.net/forums/downloads.php?do=file&id=4649

    Here's the new balanced fix file (details below): https://www.twcenter.net/forums/down...o=file&id=4650

    Extract into data folder. Enable with Mod Manager.


    EDIT:
    After considering this a little bit I decided to balance the ships better, to make more sense in firepower. I achieved this by changing the gun battery types to actually match the descriptions of the ships. Here are the firepower stats with only the bug fix and with further balancing (the balanced fix link above):

    Class of ship / Unfixed / Fixed / Balanced

    Heavy 1st Rate 270 / 270 / 300

    1st Rate 478 / 238 / 258

    2nd Rate 249 / 169 / 224

    3rd Rate 221 / 221 / 195

    4th Rate 297 / 137 / 175

    5th Rate 92 / 92 / 88

    Carronade Frigate 62 / 52 / 52

    Galleon 370 / 130 / 122

    Fluyt 158 / 78 / 74

    Dhow 204 / 44 / 44
    Last edited by trueman11; May 25, 2022 at 12:31 PM. Reason: Update

  2. #2

    Default Re: Simple naval fix

    how to install/uninstall please?

  3. #3

    Default Re: Simple naval fix

    Quote Originally Posted by Vir2000 View Post
    how to install/uninstall please?
    Quote Originally Posted by trueman11 View Post
    Extract into data folder. Enable with Mod Manager.

  4. #4

    Default Re: Simple naval fix

    Thanks, working. Mod manager must remain on run or I can close after?

  5. #5

    Default Re: Simple naval fix

    Quote Originally Posted by Vir2000 View Post
    Thanks, working. Mod manager must remain on run or I can close after?
    Launch once through Mod Manager, and after that you can launch the game directly and the mod will stay enabled. To disable do the reverse.

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