its rather simple, only 2 things are needed (actually one)
note: you will be editing the export_descr_unit.txt file located in your data folder
lets take the simple peasant, now add drugs
(blue is what section will be changed)Code:type Peasants dictionary Peasants ; Peasants category infantry class light voice_type Light banner faction main_infantry banner holy crusade soldier Peasants, 60, 0, 0.8 attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant formation 1.2, 1.2, 2.4, 2.4, 6, square stat_health 1, 0 stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6 ;stat_pri_ex 0, 0, 0 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 ;stat_sec_ex 0, 0, 0 stat_sec_attr no stat_pri_armour 0, 3, 0, flesh ;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 1, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 110, 90, 65, 50, 110, 4, 20 armour_ug_levels 0, 1 armour_ug_models Peasants, Peasants_ug1 ownership england, france, hre, denmark, spain, portugal, milan, venice, papal_states, slave, normans, saxons era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons era 1 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons era 2 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons ;unit_info 4, 0, 3
now you really only need to change the mental but, adding warcry makes berserker activatable whenever you want, simpley change to this![]()
(red equals whats changed/edited)Code:type Peasants dictionary Peasants ; Peasants category infantry class light voice_type Light banner faction main_infantry banner holy crusade soldier Peasants, 60, 0, 0.8 attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant, warcry formation 1.2, 1.2, 2.4, 2.4, 6, square stat_health 1, 0 stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6 ;stat_pri_ex 0, 0, 0 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 ;stat_sec_ex 0, 0, 0 stat_sec_attr no stat_pri_armour 0, 3, 0, flesh ;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 1, berserker, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 110, 90, 65, 50, 110, 4, 20 armour_ug_levels 0, 1 armour_ug_models Peasants, Peasants_ug1 ownership england, france, hre, denmark, spain, portugal, milan, venice, papal_states, slave, normans, saxons era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons era 1 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons era 2 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons ;unit_info 4, 0, 3
turns out the warcry ability is still in the game
before i figured this out i did it another way, like so:
not as effective but similarCode:type Peasants dictionary Peasants ; Peasants category infantry class light voice_type Light banner faction main_infantry banner holy crusade soldier Peasants, 60, 0, 0.8 attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant, can_run_amok formation 1.2, 1.2, 2.4, 2.4, 6, square stat_health 1, 0 stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6 ;stat_pri_ex 0, 0, 0 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 ;stat_sec_ex 0, 0, 0 stat_sec_attr no stat_pri_armour 0, 3, 0, flesh ;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 1, impetuous, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 110, 90, 65, 50, 110, 4, 20 armour_ug_levels 0, 1 armour_ug_models Peasants, Peasants_ug1 ownership england, france, hre, denmark, spain, portugal, milan, venice, papal_states, slave, normans, saxons era 0 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons era 1 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons era 2 england, france, hre, denmark, spain, portugal, milan, venice, papal_states, normans, saxons ;unit_info 4, 0, 3




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