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Thread: Contributions, Fixes, Additions, Sub-Mods

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  1. #1

    Default Re: Contributions and User Modifications

    sounds great, however how much does it slow down the end turn?
    Knowledge is Power - English Proverb

  2. #2

    Default Re: Contributions and User Modifications

    @xeno_cws

    It doesn't slow down the campaign because I only gave scripts to the owners of the capitols. that means very few lines in the campaign script. maybe at most 10 seconds delay

    @tornnight

    yes it's a bit strong in the beginning but later portugal managed to take cordoba even without a full stack at around 1105.
    Last edited by Bosphoran; June 19, 2007 at 08:04 AM.
    Hello. Today we are gathered here to do battle. Regretable, isn't it? but sometimes, you know, life is like that. You have to do something that you don't want to do, just because someone is telling you to do it. I didn't want to be here myself, but then my mother told me that I'd better make a reasonable show of it all, so here we go then...
    Today we fight against monsters - the Gauls! They are dangerous, mad and hairy beyond reason. In victory, they are always heartless.

  3. #3

    Default Re: Contributions and User Modifications

    Not much, just some ancillaries I've made for my game, and if you'd like i have new images for all vanilla ancs (the images are all taken from renaissance/medieval art)

    **With the ancs just use the ones you like and change as you see fit, and just a quick question, will we get credit in the finished edition?

  4. #4

    Default Re: Contributions and User Modifications

    if they get used I am sure Torn will credit your hard work, I canīt check them right now but I will this evening

    Saludos
    y
    Respeto
    -:-
    Greetings
    &
    Respect




    Dominion of the Sword / The Long Road GFX designer / Zuma Team member.
    TLRaced GFX add on for TLR2.0
    www.andresgogo.com

  5. #5
    tornnight's Avatar Forum Bot
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    Default Re: Contributions and User Modifications

    @ tzar Yes you would. Can you post the ancillary images? I'm sure people would love to see them.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  6. #6

    Default Re: Contributions and User Modifications

    No problems If you like them, I'll be happy to add some for the relic ancillaries if you need (I havent added images for yet)

  7. #7

    Default Re: Contributions and User Modifications

    Yep, I would love to see the ancillearies pics please"!!

    Saludos
    y
    Respeto
    -:-
    Greetings
    &
    Respect




    Dominion of the Sword / The Long Road GFX designer / Zuma Team member.
    TLRaced GFX add on for TLR2.0
    www.andresgogo.com

  8. #8

    Default Re: Contributions and User Modifications

    I just had a quick look through them and maybe if torn agrees wecan use some of those images, I would have to check on their size, as I canīt remember what size they have to be, aswell I would like to give them some TLR treatment.

    Saludos
    y
    Respeto
    -:-
    Greetings
    &
    Respect




    Dominion of the Sword / The Long Road GFX designer / Zuma Team member.
    TLRaced GFX add on for TLR2.0
    www.andresgogo.com

  9. #9

    Default Re: Contributions and User Modifications

    that's no problem, TLR treatment isnt doing what DLV does is it? I'm not a big fan of the DLV images, they are a bit to unrealistic for me

  10. #10

    Default Re: Contributions and User Modifications

    I agree, I think they are a bit to catoonish for my taste(DLV). I am making them... well you have seen some of the event images and spash screens... so want to keep that style.

    Saludos
    y
    Respeto
    -:-
    Greetings
    &
    Respect




    Dominion of the Sword / The Long Road GFX designer / Zuma Team member.
    TLRaced GFX add on for TLR2.0
    www.andresgogo.com

  11. #11
    tornnight's Avatar Forum Bot
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    Default Re: Contributions and User Modifications

    Those look great. I agree with both of you. The new ancillaries will be helpful too. We are in a push to get more interesting ones in.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  12. #12

    Default Re: Contributions and User Modifications

    Excellent, feels good to be contributing to the only M2TW mod that i can sit for hours on end playing

    If you need help with anymore ancillaries, just PM me, I'd be honored to help out, lol

  13. #13

    Default Re: Contributions and User Modifications

    Here is new loading bar. I dont like that gladius. Other things are GREAAAAT this modification is awesome.
    http://rapidshare.com/files/39715150...g_bar.tga.html


    And here is sig


  14. #14

    Default Re: Contributions and User Modifications

    deleted
    Last edited by Bosphoran; February 06, 2008 at 07:51 AM. Reason: uploaded *data*
    Hello. Today we are gathered here to do battle. Regretable, isn't it? but sometimes, you know, life is like that. You have to do something that you don't want to do, just because someone is telling you to do it. I didn't want to be here myself, but then my mother told me that I'd better make a reasonable show of it all, so here we go then...
    Today we fight against monsters - the Gauls! They are dangerous, mad and hairy beyond reason. In victory, they are always heartless.

  15. #15
    Henry X's Avatar Protector Domesticus
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    Default Re: Contributions and User Modifications

    Very good. Now, how about dismounted order knights

  16. #16

    Default Re: Contributions and User Modifications

    Quote Originally Posted by Sultan Saigon View Post
    here is my changes

    Milan is replaced by Republic of Genoa
    Corrected some middle eastern bloodline (ages etc.)
    Great Seljuk Empire (abbassid caliphate) is now really great. traitors of the rum will be worried more than ever
    Grand Viz AI 1.5 combined with AD AI and some parts made by me. AI will organize lasting power blocks campaign will be slower because of the new reputation system. It causes faster gameplay because all of the rebel settlements will be conquered around 1250 or later. (CPU is expanding slowly)
    Money script for the CPU is deleted garrison script added for capitals and holy land targets.
    Scottish will now likely be allied with French to give English some punishment. But the britons will find their allies too (they'll likely to be holy ) Papal states will conquer 2 or 3 more territories then pope feels it's enough.
    Hospitaller HQ in Rhodes at the start. Also venice and genoa has merchant guilds. Affectionate princesses are less likely all around the old world. Tweaked AI personality, i.e. Great Seljuks will make their army made of superb horsemen of their former steppe culture.

    Descr regions file makes armenian territories orthodox mostly (%80) and the steppes are more pagan . you have to delete your map.rwm file before starting a new game.


    Mercenary guild building times decreased 4 times and gives happines bonus & law penalty( first two building time is 1 turn 3rd 2 turns and the last 3 turns because I feel it is more realistic)

    Sorry, I am new to here. I was wanting to know where you put these files in the folder system?

    Also wanted to know if these files are same as the first post or more of an addon or cumulative.

  17. #17

    Default Re: Contributions and User Modifications


    Check out my new info cards project for TLR.
    And my tutorialon how to make them.

  18. #18

    Default Re: Contributions and User Modifications

    I agree with Ciciocle they are pretty well represented by Rebel provinces, maybe having their own flags would be neat but not needed.

    I wouldn't mind trying a Italian total war though...
    Knowledge is Power - English Proverb

  19. #19

    Default Re: Contributions and User Modifications

    True Italy was very important however with the province locked at 199 and the map size as well locked we cannot give italy the number nor the factions she deserves.

    I would like to see inquistors back in force though. They always kept me on my toes and sometimes made me lose battles because I was forced to make my low piety high star general flee those pesky guys!
    Knowledge is Power - English Proverb

  20. #20
    Condottiere SOG's Avatar Domesticus
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    Default Re: Contributions and User Modifications

    Truly the limitations of this game are frustrating!

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