Is there a possibility by mod or else to stop the AI Factions from moving for some turns?
I wanted to do a test by moving a faction to another location.
Is there a possibility by mod or else to stop the AI Factions from moving for some turns?
I wanted to do a test by moving a faction to another location.
VICTORIOSO SEMPER
Some of the scripting commands in the list look like they could do that, but I have never used them. For instance, disable_movement_for_character or disable_movement_for_faction. You'd have to figure out whether they work, where to put them and how to call them on the right characters.
Spoiler Alert, click show to read:************************
***** LUA FUNCTIONS LIST (and other "useless" things I preferred to keep for future comparisons)
************************
***** Extraction and print: ivanpera from TWC
***** Txt arrangement: Jake Armitage from TWC
***** Everything that wasn't into Litharion's list is preceded by NEW or ENTIRELY NEW. File has been reordered for a better understanding.
***** It is not certain that every function will actually work. If you notice what works and what doesn't, please report (for an eventual list)
***** 21th nov 2018
GAME 59940260
add_agent_experience 59940CC0
add_attack_of_opportunity_overrides 59940FA0
add_building_model_override 59940AA0
add_circle_area_trigger 59939EE0
add_custom_battlefield 599403A0
add_development_points_to_region 5993B2C0
add_event_restricted_building_record 5993AD80
add_event_restricted_building_record_for_faction 59938080
add_event_restricted_unit_record 5993AB40
add_event_restricted_unit_record_for_faction 5993AD00
add_exclusion_zone 599405E0
add_location_trigger 59940480
add_marker 59938040
add_outline_area_trigger 59939E60
add_restricted_building_level_record 59940320
add_restricted_building_level_record_for_faction 599402C0
add_settlement_model_override 59940AC0
add_time_trigger 599407C0
add_unit_model_overrides 59940F00
add_visibility_trigger 59940420
advance_to_next_campaign 599407A0
allow_player_to_embark_navies 5993A640
apply_effect_bundle 59939E80
apply_effect_bundle_to_characters_force 5993A120
apply_effect_bundle_to_force 599483E0
attack 59938400
autosave_at_next_opportunity 5993A840
award_experience_level 59940BA0
cai_strategic_stance_manager_block_all_stances_but_that_specified_towards_target_faction 5993B2E0
cai_strategic_stance_manager_clear_all_blocking_between_factions 5993BA20
cai_strategic_stance_manager_clear_all_promotions_between_factions 5993B3C0
cai_strategic_stance_manager_force_stance_update_between_factions 5993B160
cai_strategic_stance_manager_promote_specified_stance_towards_target_faction 5993B240
cai_strategic_stance_manager_promote_specified_stance_towards_target_faction_by_number 5993B400
cai_strategic_stance_manager_set_stance_blocking_between_factions_for_a_given_stance 5993BA00
cai_strategic_stance_manager_set_stance_promotion_between_factions_for_a_given_stance 5993B300
cancel_actions_for 59940620
compare_localised_string 59940640
create_agent 5993A180
create_force 59938760
disable_elections 59940460
disable_end_turn 59938920
disable_movement_for_ai_under_shroud 59940600
disable_movement_for_character 59940800
disable_movement_for_faction 59940820
disable_rebellions_worldwide 59942320
disable_saving_game 59938340
disable_shopping_for_ai_under_shroud 59940B00
disable_shortcut 59939FE0
dismiss_advice 59940780
dismiss_advice_at_end_turn 59939D80
display_turns 599409A0
enable_auto_generated_missions 59940EA0
enable_movement_for_character 59938780
enable_movement_for_faction 59938640
enable_ui 59940F80
end_turn 59939CE0
exempt_region_from_tax 599431E0
force_add_ancillary 59938000
force_add_skill 59937FC0
force_add_trait 599380C0
force_agent_action_success_for_human 5993A6E0
force_assassination_success_for_human 59941600
force_change_cai_faction_personality 5993A800
force_character_force_into_stance 5993ADC0
force_declare_war 59942FE0
force_diplomacy 59940960
force_garrison_infiltration_success_for_human 59943260
force_make_peace 599380E0
force_make_trade_agreement 599380A0
force_make_vassal 59946B00
force_rebellion_in_region 599431A0
grant_faction_handover 59940540
grant_unit 59941680
hide_character 59939E20
infect_force_with_plague 5993BAC0
infect_region_with_plague 5993B220
instant_set_building_health_percent 5993A5E0
instantly_dismantle_building 5993A420
instantly_repair_building 5993A620
is_new_game 59940A80
join_garrison 59938120
kill_character 5993A560
leave_garrison 59938140
load_named_value 59940A40
lock_technology 5993A520
make_neighbouring_regions_seen_in_shroud 599408E0
make_neighbouring_regions_visible_in_shroud 599408C0
make_region_seen_in_shroud 5993B1C0
make_region_visible_in_shroud 5993AE20
make_sea_region_seen_in_shroud 59940920
make_sea_region_visible_in_shroud 59940900
make_son_come_of_age 5993A780
model 5993AF40
modify_next_autoresolve_battle 5993A380
move_to 599381E0
new 59916E78
optional_extras_for_episodics 59940B60
override_ui 5993A4E0
pending_auto_show_messages 599406A0
register_instant_movie 59941240
register_movies 599405C0
register_outro_movie 59940FE0
remove_area_trigger 59939DE0
remove_attack_of_opportunity_overrides 59940F20
remove_barrier 599403E0
remove_building_model_override 59940BC0
remove_custom_battlefield 59940300
remove_effect_bundle 5993A060
remove_effect_bundle_from_characters_force 5993A460
remove_effect_bundle_from_force 5993A3C0
remove_event_restricted_building_record 5993AB60
remove_event_restricted_building_record_for_faction 5993ACA0
remove_event_restricted_unit_record 5993A740
remove_event_restricted_unit_record_for_faction 5993AB80
remove_location_trigger 599403C0
remove_marker 59938160
remove_restricted_building_level_record 59940280
remove_restricted_building_level_record_for_faction 59940340
remove_settlement_model_override 59940B20
remove_time_trigger 599407E0
remove_visibility_trigger 59940360
render_campaign_to_file 5993AE60
replenish_action_points 5993A5A0
restore_shroud_from_snapshot 599408A0
save_named_value 59940A20
scroll_camera 599406E0
scroll_camera_with_direction 59940700
seek_exchange 59938440
set_ai_uses_human_display_speed 5993AE80
set_campaign_ai_force_all_factions_boardering_human_vassals_to_have_invasion_behaviour 59940580
set_campaign_ai_force_all_factions_boardering_humans_to_have_invasion_behaviour 59940560
set_character_experience_disabled 5993A7C0
set_character_skill_tier_limit 5993A7E0
set_event_generation_enabled 5993A820
set_general_offered_dilemma_permitted 5993A760
set_ignore_end_of_turn_public_order 5993A7A0
set_liberation_options_disabled 59938700
set_looting_options_disabled_for_human 59938540
set_map_bounds 599404A0
set_non_scripted_ancillaries_disabled 59938460
set_non_scripted_traits_disabled 59938420
set_public_order_of_province_for_region 5993B0C0
set_tax_disabled 5993BBE0
set_tax_rate 599416C0
set_technology_research_disabled 599384E0
set_ui_notification_of_victory_disabled 599385A0
set_zoom_limit 599404E0
show_message_event 599415C0
show_shroud 59940860
shown_message 59940680
speedup_active 59939CC0
steal_user_input 59940A00
stop_camera 59940740
stop_user_input 599409E0
take_shroud_snapshot 59940880
technology_osmosis_for_playables_enable_all 59941420
technology_osmosis_for_playables_enable_culture 59941220
toggle_speedup 59939E40
treasury_mod 5993A580
trigger_custom_dilemma 59940520
trigger_custom_mission 59940500
unhide_character 59939D20
win_next_autoresolve_battle 5993A5C0
zero_action_points 5993A4A0
***** NEW ***************************************************************************
trigger_custom_incident 0094B160
cinematic 00946580
transfer_region_to_faction 0094B3A0
WORLD_SCRIPT_INTERFACE 5993BE40
faction_by_key 5993BEC0
faction_exists 5993BD00
faction_list 5993BBC0
model 5993BDC0
new 59917088
region_manager 5993BEA0
MODEL_SCRIPT_INTERFACE 5993BE80
campaign_ai 5993C420
campaign_name 5993C240
campaign_type 5993C4E0
character_can_reach_character 5993C300
date_and_week_in_range 5993C1C0
date_in_range 5993C000
difficulty_level 5993C440
faction_is_local 5993C320
is_multiplayer 5993C2E0
is_player_turn 5993C360
new 59917160
pending_battle 5993BF40
random_percent 5993C2C0
season 5993C4C0
turn_number 5993C100
world 5993C020
***** NEW ***************************************************************************
random_number 0094A980
CAMPAIGN_AI_SCRIPT_INTERFACE 59944180
new 59917238
strategic_stance_between_factions 59944260
strategic_stance_between_factions_available 59944200
strategic_stance_between_factions_is_being_blocked 59944300
strategic_stance_between_factions_is_being_blocked_until 599443A0
strategic_stance_between_factions_promotion_current_level 599442E0
strategic_stance_between_factions_promotion_end_level 59944360
strategic_stance_between_factions_promotion_end_round 599442C0
strategic_stance_between_factions_promotion_is_active 59944240
strategic_stance_between_factions_promotion_or_blocking_is_set 599442A0
strategic_stance_between_factions_promotion_start_level 59944320
strategic_stance_between_factions_promotion_start_round 59944280
CAMPAIGN_MISSION_SCRIPT_INTERFACE 599440A0
model 599441E0
new 59918840
CAMPAIGN_POLITICS_SCRIPT_INTERFACE 59944340
get_current_politics_government_type 599444A0
get_parties 59944420
new 59918900
state_changed 599443C0
***** NEW ***************************************************************************
government_type_key 0094E140
POLIT 0094F260
***** ENTIRELY NEW ******************************************************************
action_on_event 00919628
actions 00943E00
actions_events_filter 0094F4C0
diplomatic_treaty_types 0093A3C0
dispatch_event 00919640
dumpTbl 00919790
events_filter 0094F2C0
faction_province_to_dominant_religion 00919730
faction_province_to_wealth 00919748
on_event 00919610
traits 00943300
treaty_details_get_factions_count 00919760
treaty_details_get_treaties_count 00919778
(Political Tooltips and Traits)
***** ENTIRELY NEW ******************************************************************
POLIT_get_action_tooltip_params 00919700
POLIT_get_trait_tooltip_params 00919718
POLIT_trait_evaluate 009196A0
POLIT_trait_get_cap 009196D0
POLIT_trait_get_cap_per_turn 009196E8
POLIT_trait_is_applicable 009196B8
POLIT_trait_is_common 00919688
POLIT_trait_is_evaluable 00919670
POLIT_traits_are_antitraits 00919658
CampaignCharacter 59945AC0
ActionPointsRatio 59945B40
new 59919158
Release 59945A80
CampaignSettlement 59945B80
LabelDetails 59945C40
ListDetails 59945C80
new 59919248
Release 59945D20
Settlement 59945C00
FACTION_SCRIPT_INTERFACE 5993C500
allied_with 5993E0C0
ancillary_exists 5993C980
at_war 5993E4A0
character_list 5993C520
culture 5993EF60
ended_war_this_turn 5993C860
faction_attitudes 5993CAE0
faction_leader 5993C760
government_type 5993F020
has_faction_leader 5993C740
has_food_shortage 5993EE80
has_home_region 5993C920
has_technology 5993EC40
home_region 5993C7E0
imperium_level 5993F040
is_human 5993C700
losing_money 59946D60
military_force_list 5993C7A0
model 5993C640
name 5993C720
new 59917538
num_allies 5993C9A0
num_enemy_trespassing_armies 5993E0A0
num_factions_in_war_with 5993C900
num_generals 5993EB80
num_trade_agreements 5993E520
politics 5993EF80
politics_party_add_loyalty_modifier 5993F3E0
region_list 5993C5A0
research_queue_idle 5993EBA0
sea_trade_route_raided 5993E3C0
started_war_this_turn 5993C9E0
state_religion 5993EBC0
subculture 5993EC60
tax_category 5993E7A0
tax_level 5993EB60
total_food 5993EE00
trade_resource_exists 5993E320
trade_route_limit_reached 5993E640
trade_ship_not_in_trade_node 5993E7C0
trade_value 5993E300
trade_value_percent 5993E160
treasury 5993E480
treasury_percent 5993EA20
treaty_details 5993CB60
unused_international_trade_route 5993E380
upkeep_expenditure_percent 5993EC00
***** NEW ***************************************************************************
difficulty_level 00949900
FACTION_LIST_SCRIPT_INTERFACE 5993F2A0
is_empty 5993F0E0
item_at 5993F360
new 59917610
num_items 5993F200
REGION_SCRIPT_INTERFACE 59942460
adjacent_region_list 599427A0
building_exists 59942700
building_superchain_exists 59942840
garrison_residence 59942620
last_building_constructed_key 59942780
majority_religion 59942640
model 59942580
name 59942560
new 59917A30
num_buildings 599426C0
owning_faction 599424E0
province_name 59942660
public_order 599426A0
region_wealth 59942860
region_wealth_change_percent 59942800
resource_exists 59942760
sanitation 59942880
settlement 599425C0
slot_list 599425A0
slot_type_exists 599426E0
squalor 59942820
tax_income 599427E0
town_wealth_growth 59942720
REGION_LIST_SCRIPT_INTERFACE 59942900
is_empty 59942920
item_at 599429C0
new 59917B20
num_items 599428E0
REGION_MANAGER_SCRIPT_INTERFACE 59942340
faction_region_list 599423E0
model 59942380
new 59917958
region_by_key 59942480
region_list 599423C0
resource_exists_anywhere 599424A0
settlement_by_key 59942440
slot_by_key 59942420
GARRISON_RESIDENCE_SCRIPT_INTERFACE 59942B00
army 59942B60
buildings 59942BE0
faction 59942BC0
has_army 59942AA0
has_navy 59942B80
is_settlement 59942DA0
is_slot 59942DC0
is_under_siege 59942C60
model 59942B20
navy 59942C00
new 59917BF8
region 59942BA0
settlement_interface 59942CA0
slot_interface 59942E00
unit_count 59942C20
SETTLEMENT_SCRIPT_INTERFACE 59942E60
castle_slot 59943000
commander 59942F80
display_position_x 59942F00
display_position_y 59942FA0
faction 59943040
has_castle_slot 59942EC0
has_commander 59942EA0
logical_position_x 59942EE0
logical_position_y 59942F60
model 59942F40
new 59917D18
region 59943060
slot_list 599430E0
SLOT_SCRIPT_INTERFACE 59943080
building 59943140
faction 59943220
has_building 59943120
model 59943160
name 599432A0
new 59917DF0
region 599431C0
type 59943180
SLOT_LIST_SCRIPT_INTERFACE 59943200
buliding_type_exists 599433A0
is_empty 599433E0
item_at 59943280
new 59917EC8
num_items 599432C0
slot_type_exists 59943360
BUILDING_SCRIPT_INTERFACE 59943300
chain 599434A0
faction 59943420
model 59943380
name 59943400
new 59917FA0
region 599433C0
slot 59943460
superchain 599434C0
BUILDING_LIST_SCRIPT_INTERFACE 599434E0
is_empty 599435C0
item_at 59943500
new 59918090
num_items 59943480
CHARACTER_SCRIPT_INTERFACE 5993F240
action_points_per_turn 59940E60
action_points_remaining_percent 59940D40
age 59941040
battles_fought 59940D60
battles_won 599417E0
body_guard_casulties 59942200
character_type 59940C20
cqi 59941CC0
defensive_ambush_battles_fought 59941900
defensive_ambush_battles_won 59941980
defensive_battles_fought 59941800
defensive_battles_won 59941860
defensive_naval_battles_fought 59941880
defensive_naval_battles_won 599418E0
defensive_sieges_fought 59941640
defensive_sieges_won 599414A0
display_position_x 59941760
display_position_y 599417C0
faction 5993F4A0
forename 5993F860
fought_in_battle 59941780
garrison_residence 5993F400
get_forename 5993F780
get_political_party_id 599422C0
get_surname 5993F660
has_ancillary 59940D80
has_garrison_residence 5993F340
has_military_force 5993F4E0
has_recruited_mercenaries 59941FE0
has_region 5993F300
has_skill 59941C40
has_trait 59940B80
in_port 59940CA0
in_settlement 5993F7C0
is_ambushing 59941000
is_besieging 5993F920
is_blockading 5993F9E0
is_carrying_troops 59940C60
is_deployed 59941D40
is_embedded_in_military_force 59941960
is_faction_leader 599414E0
is_hidden 59941FA0
is_male 59940DC0
is_polititian 59942240
logical_position_x 59941720
logical_position_y 59941360
military_force 5993F560
model 5993F3C0
new 59917778
number_of_traits 599420E0
offensive_ambush_battles_fought 599418C0
offensive_ambush_battles_won 59941E40
offensive_battles_fought 599417A0
offensive_battles_won 59941820
offensive_naval_battles_fought 59941840
offensive_naval_battles_won 599418A0
offensive_sieges_fought 59941700
offensive_sieges_won 59941580
percentage_of_own_alliance_killed 59941740
performed_action_this_turn 59940E40
rank 59941440
region 5993F500
routed_in_battle 59942060
surname 5993EEC0
trait_level 599421E0
trait_points 59940DE0
turns_at_sea 59941260
turns_in_enemy_regions 599413E0
turns_in_own_regions 59940E00
turns_without_battle_in_home_lands 59941280
won_battle 599415E0
***** NEW ***************************************************************************
has_spouse 0094B980
spouse 00947AA0
CHARACTER_LIST_SCRIPT_INTERFACE 599421C0
is_empty 599422A0
item_at 59942300
new 59917880
num_items 59942260
MILITARY_FORCE_SCRIPT_INTERFACE 59943540
character_list 599436E0
contains_mercenaries 59943700
faction 59943720
garrison_residence 59943760
general_character 59943680
has_garrison_residence 599436C0
has_general 599435E0
is_army 59943660
is_navy 59943600
model 599436A0
new 59918168
unit_list 59943640
upkeep 599437A0
MILITARY_FORCE_LIST_SCRIPT_INTERFACE 59943740
is_empty 59943880
item_at 599437C0
new 59918240
num_items 59943820
UNIT_SCRIPT_INTERFACE 59943800
faction 59943AE0
force_commander 599439E0
has_force_commander 599438E0
has_unit_commander 599438A0
is_land_unit 599438C0
is_naval_unit 59943900
military_force 599439C0
model 599439A0
new 59918318
percentage_proportion_of_full_strength 59943A80
unit_category 59943AA0
unit_class 59943A40
unit_commander 59943A20
unit_key 59943A60
UNIT_LIST_SCRIPT_INTERFACE 59943B00
has_unit 59943C00
item_at 59943BA0
is_empty 59943B20
new 599183F0
num_items 59943B60
PENDING_BATTLE_SCRIPT_INTERFACE 59943C20
ambush_battle 59944080
attacker 59943DE0
attacker_battle_result 59943FC0
attacker_commander_fought_in_battle 59943EC0
attacker_commander_fought_in_melee 59943F00
attacker_is_stronger 59943D80
battle_type 59944160
contested_garrison 59943E00
defender 59943CA0
defender_battle_result 59943F40
defender_commander_fought_in_battle 59943E60
defender_commander_fought_in_melee 59943F20
failed_ambush_battle 59943FE0
has_attacker 59943D20
has_contested_garrison 59943D60
has_defender 59943BC0
is_active 59943DA0
model 59943C60
naval_battle 59944020
new 599184C8
night_battle 59944100
percentage_of_attacker_killed 59943E40
percentage_of_attacker_routed 59943E80
percentage_of_defender_killed 59943DC0
percentage_of_defender_routed 59943E20
seige_battle 59943EA0
conditions 00940C20
***** ENTIRELY NEW (some are alredy known) ******************************************
AdjacentRegionRebelling 00919EC8
AdviceDisplayed 00904E98
AdviceJustDisplayed 00904EB0
AdviceThreadProgress 00904E68
AnyFactionDestroyedLastTurn 009049B8
ArmyIsAlliedCampaign 00904B38
ArmyIsLocalCampaign 00908B58
BattleAllianceHasDeployables 0091B8A8
BattleAllianceIsAttacker 00920870
BattleAllianceIsPlayers 00916EB0
BattleAllianceNumberOfShips 00916A78
BattleAllianceNumberOfUnits 00916C40
BattleCommanderIsGeneral 00908CF0
BattleEnemyAlliancePercentageCanHide 00905750
BattleEnemyAlliancePercentageOfClassAndCategory 00920480
BattleEnemyAlliancePercentageOfMountType 00908570
BattleEnemyAlliancePercentageOfSpecialAbility 009205B8
BattleEnemyAlliancePercentageOfUnitCategory 00920528
BattleEnemyAlliancePercentageOfUnitClass 00919DA8
BattleEnemyDirectionOfMeleeAttack 009169E8
BattleEnemyHasMissileSuperiority 00916808
BattleEnemyShipActionStatus 00916A00
BattleEnemyShipOnFire 009213B0
BattleEnemyUnitActionStatus 00916BB0
BattleEnemyUnitCategory 00916E50
BattleEnemyUnitClass 00916BC8
BattleEnemyUnitCurrentFormation 00917288
BattleEnemyUnitOnLeftFlank 00916E38
BattleEnemyUnitOnRightFlank 00916820
BattleEnemyUnitSpecialAbilitySupported 00919CD0
BattleEnemyUnitTechnologySupported 00917600
BattleHasCoverBuildings 00904220
BattleHasCoverWalls 00921B18
BattleIsAmbushConflict 00904610
BattleIsLandConflict 00921938
BattleIsNavalConflict 00920288
BattleIsSiegeConflict 00905660
BattlePlayerAllianceDefendingHill 00921398
BattlePlayerAlliancePercentageCanHide 00905228
BattlePlayerAlliancePercentageGuerrillas 00921B30
BattlePlayerAlliancePercentageOfAmmoType 00905BB8
BattlePlayerAlliancePercentageOfClassAndCategory 009056F0
BattlePlayerAlliancePercentageOfMountType 00904370
BattlePlayerAlliancePercentageOfSpecialAbility 0091A078
BattlePlayerAlliancePercentageOfTechnology 0091BAB8
BattlePlayerAlliancePercentageOfUnitCategory 00908DB0
BattlePlayerAlliancePercentageOfUnitClass 00904FD0
BattlePlayerAllianceToEnemyAllianceRatio 00920330
BattlePlayerDefendingFort 009053C0
BattlePlayerDirectionOfMeleeAttack 00921B00
BattlePlayerDirectionOfMissileAttack 00904B50
BattlePlayerSailsPercentageDamaged 009208A0
BattlePlayerShipActionStatus 00904208
BattlePlayerShipClass 00905E40
BattlePlayerUnitActionStatus 00904088
BattlePlayerUnitAmmoType 0091B968
BattlePlayerUnitCategory 00904670
BattlePlayerUnitClass 00909068
BattlePlayerUnitCurrentFormation 00904490
BattlePlayerUnitDefendingHill 00919E80
BattlePlayerUnitEngaged 00920150
BattlePlayerUnitEngagedInMelee 00904910
BattlePlayerUnitMountType 00905FF0
BattlePlayerUnitMovingFast 00920A50
BattlePlayerUnitSpecialAbilityActive 00905B70
BattlePlayerUnitSpecialAbilitySupported 00906140
BattlePlayerUnitTechnologySupported 009054F8
BattleResult 0091FFB8
BattlesFought 009176F0
BattleShipIsPlayers 00917108
BattleShipSailsPercentageDamage 00905408
BattleTimeLimitSet 00904BB0
BattleType 00906500
BattleUnitIsAllied 00916898
BattleUnitIsPlayers 00916730
BuildingLevelName 00904DD8
BuildingTypeExistsAtSettlement 00904AC0
BuildingTypeExistsAtSlot 00905630
CampaignBattleType 00916A18
CampaignName 009041C0
CampaignNumberOfUnitsInEnemyAlliance 00904C70
CampaignNumberOfUnitsInEnemyArmy 00904C40
CampaignNumberOfUnitsInPlayerAlliance 00904C10
CampaignNumberOfUnitsInPlayerArmy 00904BE0
CampaignPercentageOfOwnCaptured 009171C8
CampaignPercentageOfOwnKilled 00919EE0
CampaignPercentageOfOwnRouted 0090D340
CampaignPercentageOfThemCaptured 00908510
CampaignPercentageOfThemKilled 00908F60
CampaignPercentageOfThemRouted 009049A0
CampaignPercentageOfUnitCategory 0091B9C8
CanGenerateHistoricalCharacter 00904E08
CharacterAbility 00917048
CharacterArmyCouldReplenishFromBattle 00904688
CharacterArmyUsedCoverBuildings 009047A8
CharacterArmyUsedCoverWalls 00904778
CharacterAttribute 00916B50
CharacterBattleWallsBreached 00904730
CharacterBuildingConstructed 00916D48
CharacterCapturedEnemyShip 00904418
CharacterCommandsNavy 00904D48
CharacterCultureType 009167C0
CharacterDuelsFought 00904628
CharacterDuelsLost 009045F8
CharacterDuelsWon 009045C8
CharacterDuelWeapon 00916838
CharacterEndedInAmbushPosition 0091FFD0
CharacterFactionAdmiralCount 0091B998
CharacterFactionGeneralCount 009203F0
CharacterFactionHasTechType 009200C0
CharacterFactionMinisterAncillary 009046D0
CharacterFactionMinisterTrait 009046B8
CharacterFactionName 00904C28
CharacterFactionReligion 009049E8
CharacterFactionSubcultureType 009043D0
CharacterForename 00905900
CharacterFoughtCulture 009169A0
CharacterHasAncillary 00904700
CharacterHasTrait 00916B20
CharacterHoldsPost 009172D0
CharacterHusbandHasTrait 00904B68
CharacterInBuildingOfChain 00916850
CharacterInBuildingType 00916A30
CharacterInEnemyLands 00917558
CharacterInHomeRegion 009057B0
CharacterInOwnFactionLands 009166D0
CharacterInRegion 009042F8
CharacterInTheatre 00920408
CharacterIsAlliedCampaign 00904B20
CharacterIsEnemyCampaign 00917648
CharacterIsFemale 00904A18
CharacterIsLocalCampaign 00919F70
CharacterMinisterialPosition 009043A0
CharacterMPPercentageRemaining 00917378
CharacterNumberOfChildren 00904448
CharacterOlderThan 00904A30
CharacterRallied 009047D8
CharacterRank 00904DA8
CharacterRouted 00920360
CharacterRunsSpyNetwork 009046A0
CharacterSpouseHasTrait 00904B98
CharacterStationaryForOneTurn 00904520
CharactersUnitRallied 00904808
CharacterSurname 009173C0
CharacterTrait 00916B68
CharacterTurnsAtHome 00920BE8
CharacterTurnsAtSea 009205D0
CharacterTurnsInEnemyLands 00908948
CharacterType 00916DD8
CharacterWasAttacker 00920390
CharacterWifeHasTrait 00904B08
CharacterWithdrewFromBattle 00904838
CharacterWonBattle 00919D30
CharacterWonDuel 00916BE0
CommanderAncillary 00916FB8
CommanderFoughtInBattle 00919F10
CommanderFoughtInMelee 00919FA0
CommanderTrait 00917060
DateAndWeekInRange 00919E08
DateInRange 00917468
DefensiveSiegesFought 00919F40
DefensiveSiegesWon 00905F00
DifficultyLevel 009048C8
EnemyArmyGreaterCombatStrength 00916E68
FactionAllyCount 00919E98
FactionBuildingExists 00920A98
FactionBuildingUnderConstruction 00904898
FactionCanBuildBuilding 00920348
FactionCashFlow 00904118
FactionDestroyedByCharacterFaction 00916BF8
FactionExists 00917000
FactionGovernmentType 00920048
FactionHasAllies 00906170
FactionHasRecruitedAnyAgents 00904D60
FactionHasTradeShipNotInTradeNode 00904580
FactionIsAlliedCampaign 00905F90
FactionIsEnemyCampaign 009044D8
FactionIsHuman 009174B0
FactionIsLocal 0091FEC8
FactionKeyIsLocal 00917720
FactionLeadersAttribute 009200D8
FactionLeadersTrait 00916F58
FactionName 00916D90
FactionParticipatedInBattle 009044A8
FactionPatrioticFervour 00916CE8
FactionSupportCostsPercentage 00905F60
FactionTaxLevel 00920990
FactionTechExists 009088E8
FactionTradeResourceExists 00920018
FactionTradeValue 00921B90
FactionTradeValuePercentage 009202A0
FactionTreasury 00920570
FactionTreasuryWorldPercentage 00920C78
FactionWarWeariness 00916B08
FactionwideAncillaryTypeExists 009169B8
ForcesComposedOf 00904CA0
GarrisonIsLocal 00904AD8
GarrisonUnitCount 00904988
GovernorshipEquals 00904508
GovernorshipsTaxLevel 00916E08
GovernorshipTaxLevel 00904268
GovernorTaxLevel 00917078
HasUnspecialisedPort 009042B0
InPort 009167F0
InSettlement 009177C8
InsurrectionCrushed 00920B70
is_advice_audio_playing 00905120
IsAdmiral 00904958
IsBesieging 00917090
IsBlockading 00916B98
IsBuildingInChain 009167A8
IsBuildingOfType 00916B38
IsCarryingTroops 00916E20
IsChildOf 00904F10
IsColony 009201E0
IsComponentType 00904EC8
IsFactionBesiegingSettlement 00904550
IsFactionLeader 009048F8
IsFactionLeaderFemale 00916958
IsFamilyMember 00904970
IsGarrisoned 00916DC0
IsHomeRegion 00908FF0
IsMessageType 00904EE0
IsMultiplayer 00920CA8
IsNightBattle 00904BC8
IsPlayerTurn 00908A80
IsPortGarrisoned 00917030
IsTheatreGovernor 00916B80
IsTriggerableHistoricalEvent 00904E38
IsUnderBlockade 00920378
IsUnderSiege 009041F0
LosingMoney 00920120
MapPosition 0091FEB0
MapPositionNear 00916988
NoActionThisTurn 00908A50
OffensiveSiegesFought 009040B8
OffensiveSiegesWon 00905318
OnAWarFooting 00905300
ParentId 00904EF8
PercentageUnspentIncome 00904478
PlayerFactionIsAttacker 00920450
PortBlockaded 00904400
PortBlockadedLocal 00904E20
RandomPercentCampaign 0091B7A0
RegionBuildableSlotEmpty 009200A8
RegionBuildingFinished 00904FA0
RegionClamoursReform 00921380
RegionCultureIsFactionCulture 009201F8
RegionDemands 00920D50
RegionEconomicGrowthLow 00908FA8
RegionGovernorAttribute 00920210
RegionIsLocal 00904AA8
RegionIsRebelling 00904658
RegionMajorityReligion 00904A00
RegionName 00904868
RegionPopulationLow 0091BA88
RegionPopulationMaxReached 00905090
RegionRebels 00921950
RegionReligionIsStateReligion 0091FFE8
RegionResourceExists 0091FF40
RegionResourceExploited 0090D328
RegionRiots 009040E8
RegionSlotBuildingCount 00905C48
RegionSlotBuildingCultureExists 00908B70
RegionSlotBuildingTypeCount 00908E58
RegionSlotBuildingTypeExists 0091B9B0
RegionSlotCount 00904010
RegionSlotEmptyCount 00904A60
RegionSlotTypeExists 00904070
RegionTaxExempt 00906F08
RegionTaxLevel 00920900
RegionTaxTownWealthGrowthReduction 00908D80
RegionTownWealthGrowth 00905FD8
RegionWealthDecrease 00920060
RegionWealthIncrease 0091FF88
RegionWouldBeHappyWithNoTaxExemption 00904CD0
ResearchCategory 009202D0
ResearchQueueIdle 009203A8
ResearchType 00920318
ResearchTypeUniqueToFaction 00921530
SeaTradeRouteRaided 00908E28
SettlementBuildingQueueIdleDespiteCash 00917018
SettlementFortificationsBuildingQueueIdleDespiteCash 00916970
SettlementIsLocal 00905DE0
SettlementName 0091FF10
SlotBuildingQueueIdleDespiteCash 00916DA8
SlotIsAlliedCampaign 00920180
SlotIsLocal 00919F28
SlotName 009056C0
SlotSuperchain 00905150
SlotType 00919F58
SupportCostsPercentage 00920B58
TargetArmyGreaterCombatStrength 00916778
TargetCharacterIsAlliedCampaign 00916EF8
TargetCharacterIsEnemyCampaign 00916C88
TargetInStrikingRangeOfEnemy 00917150
TaxCollectionLimited 00908DE0
TaxLevel 00905780
TradeNodeAvailableWorldwide 009045B0
TradePortsAtMaxLevel 009049D0
TradeRouteIsEnemy 00917810
TradeRouteIsLocal 00904D00
TradeRouteLimitReached 00906008
TurnNumber 00908F48
TurnsSinceThreadLastAdvanced 00905558
UnitCategory 00920030
UnitClass 00920438
UnitCrushedInsurrection 00917570
UnitCultureType 009201B0
UnitFoughtInBattle 009201C8
UnitFoughtInMelee 00920B40
UnitInTheatre 00920198
UnitOnContinent 009175B8
UnitRouted 00917228
UnitSufferedCasualties 009170A8
UnitTrait 00916DF0
UnitType 00916AC0
UnitWonBattle 009168E0
UnusedInternationalTradeRoute 00904040
WarEndedCharacterFaction 00916940
WarStartedCharacterFaction 00916790
WorldResourceExists 0091BAE8
WorldResourceExploited 00908CD8
WorldwideAncillaryTypeExists 009167D8
effect 00942820
***** ENTIRELY NEW (some are alredy known) ******************************************
add_agent_experience 00905048 ----
add_military_force_experience 009050A8
adjust_treasury 00904FB8
advance_contextual_advice_thread 00904298
advance_scripted_advice_thread 009051B0
advance_scripted_advice_thread_located 009051E0
advice 00905168
ancillary 00905000
historical_character 009050C0
historical_event 009050F0
OpenBrowser 00904FE8
remove_ancillary 00905030
remove_trait 00904F40
rewind_scripted_advice 00905210
suspend_contextual_advice 00905138
trait 00904F58
CampaignUI 599457E0
clear_highlights 59918E10
ClearSelection 59918E28
CurrentTabTypename 59918E58
GetCameraPosition 59918CF0
highlight_character 59918D80
highlight_position 59918DE0
highlight_settlement 59918DB0
HighlightComponent 59918C90
HighlightConstructionItem 59918C78
HighlightRecruitmentItem 59918CA8
IsMultiplayer 59918D08
IsPreBattleTypeSiege 59918E40
SetCameraHeading 59918D50
SetCameraTarget 59918CD8
SetCameraTargetInstant 59918D68
SetCameraZoom 59918CC0
ToggleCinematicBorders 59918D38
ToggleScreenCover 59918D20
unhighlight_character 59918D98
unhighlight_position 59918DF8
unhighlight_settlement 59918DC8
***** NEW ***************************************************************************
SetCameraMinDistance 0091C088
SetCameraMaxTiltAngle 0091C070
UIComponent 59944440
Address 59944AE0
Adopt 599449A0
AttachCustomControl 59944EC0
Bounds 59944500
CallbackId 59944B60
ChildCount 599447C0
CurrentAnimationId 599455E0
CurrentState 599447A0
CurrentStateUI 599454A0
DestroyChildren 59944880
Dimensions 59944C60
Divorce 59944940
DockingPoint 59945320
Find 59944DA0
FindPositionIntoCurrentText 59945180
FindTextSnapPosition 59945220
ForceEvent 599454E0
GetProperty 59944600
GetStateText 599445C0
GetStateTextDetails 599451C0
GetTooltipText 59944900
GlobalExists 59944EE0
HasInterface 59945580
Height 59944560
Highlight 599451A0
Id 59944B20
InterfaceFunction 59945520
IsCharPrintable 599452E0
IsDragged 59944BE0
IsInteractive 59944F80
IsMouseOverChildren 59945460
IsMoveable 59945040
Layout 59944C80
LockPriority 599455C0
LuaCall 59944740
MoveTo 59944720
new 599189D8
Parent 59944D40
PopulateTextures 59945120
Position 599447E0
Priority 59944980
PropagateImageColour 59944DC0
PropagateOpacity 59944EA0
PropagatePriority 59944800
PropagateVisibility 59944860
ReorderChildren 59944BA0
Resize 599449C0
RestoreUIHeirarchy 599452A0
RunScript 59945160
SaveUIHeirarchy 59945200
SequentialFind 59944D00
SetDisabled 59944F40
SetDockingPoint 599453E0
SetDragged 59944C20
SetEventCallback 59945020
SetGlobal 59944F20
SetImageColour 59944E20
SetImageRotation 59944DE0
SetInteractive 59944F00
SetMoveable 59945000
SetOpacity 59944E00
SetProperty 59944640
SetState 59944540
SetStateColours 59945680
SetStateText 59944580
SetStateTextDetails 59945140
SetStateTextXOffset 599451E0
SetTooltipText 599448C0
SetVisible 59944840
ShaderTechniqueGet 59944CA0
ShaderTechniqueSet 59944B00
ShaderVarsGet 59944D20
ShaderVarsSet 59944CE0
SimulateClick 599456C0
SimulateKey 59945700
StealInputFocus 59945080
StealShortcutKey 59944FC0
TextDimensions 59945640
TextShaderTechniqueSet 59944BC0
TextShaderVarsGet 59944C00
TextShaderVarsSet 59944D60
TriggerAnimation 59945380
TriggerShortcut 59945740
UnLockPriority 59945600
Visible 59944AA0
Width 599444C0
WidthOfTextLine 59945300
ui/CoreUtils 59946960
_M 59946960
_NAME ui/CoreUtils
_PACKAGE
Clamp 59919E60
CompareByValue 59919F68
CopyIntoTable 59919F50
CopyTable 59919F38
LoadTable 59919FF8
Max 59919E78
Min 59919E90
NamespaceFile 59919F08
OffsetFrom 59919F98
outputbitfield 59919EA8
PickFGColour 59919F80
PrintTable 59919F20
Require 59919EC0
RoundToInt 59919E30
RupToInt 59919E48
SaveTable 59919FC8
TimeString 5991A010
TruncToInt 59919E18
UnRequire 59919ED8
UnRequireAll 59919EF0
CoreUtils 5993DF80
_M 5993DF80
_NAME CoreUtils
_PACKAGE
Clamp 5991FF20
CompareByValue 59920028
CopyIntoTable 59920010
CopyTable 5991FFF8
LoadTable 599200B8
Max 5991FF38
Min 5991FF50
NamespaceFile 5991FFC8
OffsetFrom 59920058
outputbitfield 5991FF68
PickFGColour 59920040
PrintTable 5991FFE0
Require 5991FF80
RoundToInt 5991FEF0
RupToInt 5991FF08
SaveTable 59920088
TimeString 599200D0
TruncToInt 5991FED8
UnRequire 5991FF98
UnRequireAll 5991FFB0
cinematic_script 00947F40
***** ENTIRELY NEW ******************************************************************
cindy_playback 0094C140
cindy_playback_no_camera 0094BB60
new 0091BCB0
stop_cindy_playback 0094D080
stop_cindy_playback_no_camera 0094C900
MessageManager 59945CC0
CanDismissAllMessages 59919380
CheckForAutoOpen 599193C8
ClearMessagesFromEnv 59919338
ClearOverrides 599192A8
ClosePanelIfNoMessage 59919410
DestroyAllMessages 599193E0
DismissAllMessages 59919368
HasMessagesStored 59919308
HideAllMessages 599193B0
HideMessage 59919398
HidingMessage 599192D8
InitMessageCallback 599193F8
OverrideAutoShow 59919260
PendingAutoShowMessage 59919320
ReInitialiseStackbase 59919290
RestoreMessages 59919350
SelectLayout 59919440
SetCurrentMessageUnread 59919428
ShowingMessage 599192C0
StoreMessages 599192F0
MPAvatar 59945AE0
Free 59945A00
new 59919050
SetComponentTexture 59945B60
Valid 59945BA0
Keyboard 599456E0
DisableQuickload 59918C48
ReturnKey 59918C60
StealKey 59918C18
Cursor 599459A0
DistanceToBL 59945940
Mode 59945A20
Modes 599458C0
ModeString 59945900
new 59918F30
SetMode 59945880
lua_scripts 5994C8C0
EpisodicScripting 5993DDE0
export_advice 5994C8A0
ScriptedValueRegistry 59945780
LoadBool 59945860
new 59918C00
SaveBool 59945820
NULL_SCRIPT_INTERFACE 5993BA40
new 59916F98
(CA???) (think these are the Creative Assembly guys, functions should be useless)
***** ENTIRELY NEW ******************************************************************
out 009468A0
kostas 0091A468
scott_b 0091A498
design 0091A4B0
tom 0091A438
ting 0091A480
dylan 0091A450
shane 00921488
**********************************************************************************************************************************************
----------------------------------------------------------------------------------------------------------------------------------------------
LONE STARS LUA FUNCTIONS (after the extraction they weren't under a list like the others, dunno why, maybe 'cause they are a sort of compound)
----------------------------------------------------------------------------------------------------------------------------------------------
**********************************************************************************************************************************************
(LOG)
Log 59920FB8
(FACTION BASED)
faction_allied_with_barbarian 5991A670
faction_allied_with_culture 5991A640
faction_allied_with_eastern 5991A688
faction_allied_with_roman 5991A6A0
faction_allied_with_state 5991A6D0
faction_allied_with_state_list 5991A628
faction_allied_with_subculture 5991A658
faction_contains_building 5991A610
faction_controls_province_by_region 5991A820
faction_is_barbarian 5991A718
faction_is_eastern 5991A730
faction_is_greek_subculture 5991A778
faction_is_roman 5991A760
faction_is_roman_subculture 5991A790
faction_name_in_state_list 5991A7A8
***** NEW ***************************************************************************
faction_allied_with_hellenistic 0091D648
faction_is_hellenistic 0091D6D8
(STATE BASED) - probably this check the faction list at the bottom of this file
***** NEW ***************************************************************************
is_in_state_list 0091D750
(PROVINCE BASED)
province_from_regionname 5991A808
(REGION BASED)
***** NEW ***************************************************************************
is_in_region_list 0091D780
region_name_in_region_list 0091D768
(GARRISON BASED)
garrison_has_building 5991A6E8
garrison_has_building_superchain 5991A700
(CHARACHTER BASED)
char_has_army 5991A4F0
char_has_navy 5991A508
char_in_owned_region 5991A490
char_is_agent 5991A478
char_is_attacker 5991A5B0
char_is_defender 5991A5C8
char_is_general 5991A4A8
char_is_general_with_army 5991A4C0
char_is_general_with_navy 5991A4D8
character_has_unit_in_list_by_class 5991A8F8
character_has_unit_in_list_by_name 5991A910
(AGENT BASED)
current_faction_champions_recruited_this_turn 0
current_faction_dignitaries_recruited_this_turn 0
current_faction_spies_recruited_this_turn 0
(UNIT BASED)
unit_is_in_unit_list 5991A8E0
(BATTLE BASED)
attacker_faction 5991A550
attacker_culture 5991A520
attacker_subculture 5991A580
attacker_victory 5991A5E0
defender_faction 5991A568
defender_culture 5991A538
defender_subculture 5991A598
defender_victory 5991A5F8
(BOOL)
BOOL_Local_Character_Selected false
(ONLET)
OnLETCharacterCreated 5991A880
OnLETCharacterDeselected 5991A850
OnLETCharacterSelected 5991A838
OnLETFactionTurnStart 5991A868
OnLETLoadingGame 5991A8B0
OnLETSavingGame 5991A898
(???)
current_turn_reloads 0
decoda_name CampaignScriptingInterface
initialise_let 5991A8C8
***********************************************************************************************************
-----------------------------------------------------------------------------------------------------------
PROBABLY USELESS since they are TABLES (should be already present into database or some other PFM/RPFM tab)
-----------------------------------------------------------------------------------------------------------
***********************************************************************************************************
(CLASS LIST)
siege_equipment_class_list 59935280
1 art_siege
***** NEW ***************************************************************************
artillery_class_list 00941F60
1 art_fix
2 art_fld
elephants_class_list 00939C60
1 elph
pigs_list 0093B3C0
1 Rom_War_Pigs
dogs_list 0093D000
1 Cel_Savage_Dogs
2 Rom_War_Dogs
dogs_and_pigs_class_list 00940D60
1 spcl
(DATA)
***** NEW ***************************************************************************
data 009529C0
(FILE)
***** NEW ***************************************************************************
file file (5B019330)
POLIT_ACTION_DEFS 00943E00
***** NEW *************************************************************************** same as db > political_action_tables
polit_action_assassinate 00943E20
polit_action_bribe 00943F20
polit_action_divorce 009442A0
polit_action_embezzle_funds 00943FA0
polit_action_entice 00944420
polit_action_flirt 009443A0
polit_action_gather_support 009446E0
polit_action_get_into_position 00943EA0
polit_action_insult 009444A0
polit_action_organize_games 00944020
polit_action_party_provoke 0094ED00
polit_action_party_purge 009448C0
polit_action_party_secure_loyalty 00944860
polit_action_political_marriage 00944660
polit_action_praise 00944320
polit_action_provoke 009448E0
polit_action_secure_loyalty 009447E0
polit_action_send_diplomat 00944160
polit_action_send_emissary 009440C0
polit_action_send_gift 00944220
polit_action_spread_rumours 00944520
polit_action_suicide 00944760
POLIT_TRAITS_DEFS 00943300
***** NEW *************************************************************************** same as db > political_trait_tables
polit_trait_agriculturalist 009436E0
polit_trait_bigot 00943580
polit_trait_common_difficulty_level 00943DE0
polit_trait_common_general_dies_in_battle 00943A60
polit_trait_common_general_wins_a_battle 00943AE0
polit_trait_common_government_type 00943D20
polit_trait_common_imperium_level 00943C00
polit_trait_common_overcame_secession 00943CA0
polit_trait_common_party_leader_dies_in_battle 009439A0
polit_trait_common_reforming_a_government 00943D40
polit_trait_common_won_civil_war 00943C20
polit_trait_diplomat 009436A0
polit_trait_expansionist 009433A0
polit_trait_hates_barbarians 00943800
polit_trait_hates_easterners 009438E0
polit_trait_hates_greeks 009438C0
polit_trait_hates_romans 00943960
polit_trait_likes_barbarians 009435E0
polit_trait_likes_easterners 00943760
polit_trait_likes_greeks 00943780
polit_trait_likes_romans 00943860
polit_trait_mercantile 00943540
polit_trait_militarist 009432C0
polit_trait_mogul 00943680
polit_trait_pacifist 00943360
polit_trait_patriot 00943720
polit_trait_populist 009436C0
polit_trait_subversive 009434C0
polit_trait_thirst_for_power 00943700
polit_trait_traditionalist 00943500
polit_trait_xenophile 00943980
polit_trait_xenophobe 00943880
events 00936A80
***** NEW *************************************************************************** same as db > trigger_events and lua_scripts > events.lua
_M 00936A80
_NAME data.lua_scripts.events
_PACKAGE data.lua_scripts.
AdviceDismissed 00937360
AdviceFinishedTrigger 00937400
AdviceIssued 00937440
AdviceSuperseded 00937460
AreaCameraEntered 00937480
AreaEntered 009374A0
AreaExited 009374C0
ArmyBribeAttemptFailure 00937500
ArmySabotageAttemptFailure 00937540
ArmySabotageAttemptSuccess 00937580
AssassinationAttemptCriticalSuccess 009375C0
AssassinationAttemptFailure 00937600
AssassinationAttemptSuccess 00937640
BattleBoardingActionCommenced 00937660
BattleCommandingShipRouts 00937680
BattleCommandingUnitRouts 009376C0
BattleCompleted 00937700
BattleConflictPhaseCommenced 00937720
BattleDeploymentPhaseCommenced 00937740
BattleFortPlazaCaptureCommenced 00937780
BattleShipAttacksEnemyShip 009377C0
BattleShipCaughtFire 00937800
BattleShipMagazineExplosion 00937840
BattleShipRouts 00937860
BattleShipRunAground 00937880
BattleShipSailingIntoWind 009378C0
BattleShipSurrendered 009378E0
BattleUnitAttacksBuilding 00937900
BattleUnitAttacksEnemyUnit 00937920
BattleUnitAttacksWalls 00937940
BattleUnitCapturesBuilding 00937980
BattleUnitDestroysBuilding 009379C0
BattleUnitRouts 00937A00
BattleUnitUsingBuilding 00937A40
BattleUnitUsingWall 00937A80
BuildingCardSelected 00937AA0
BuildingCompleted 00937AC0
BuildingConstructionIssuedByPlayer 00937B00
BuildingInfoPanelOpenedCampaign 00937B40
CameraMoverCancelled 00937B60
CameraMoverFinished 00937B80
CampaignArmiesMerge 00937BA0
CampaignBuildingDamaged 00937BC0
CampaignCoastalAssaultOnCharacter 00937C00
CampaignCoastalAssaultOnGarrison 00937C20
CampaignEffectsBundleAwarded 00937C40
CampaignSettlementAttacked 00937C60
CharacterAttacksAlly 00937CA0
CharacterBecomesFactionLeader 00937CC0
CharacterBesiegesSettlement 00937D00
CharacterBlockadedPort 00937D20
CharacterBrokePortBlockade 00937D60
CharacterBuildingCompleted 00937DA0
CharacterCandidateBecomesMinister 00937E00
CharacterCanLiberate 00937DC0
CharacterCharacterTargetAction 00937E40
CharacterComesOfAge 00937E80
CharacterCompletedBattle 00937EA0
CharacterCreated 00937EC0
CharacterDamagedByDisaster 00937F00
CharacterDeselected 00937F40
CharacterDiscovered 00937F80
CharacterDisembarksNavy 00937FA0
CharacterEmbarksNavy 00937FE0
CharacterEntersAttritionalArea 00938020
CharacterEntersGarrison 00938040
CharacterFactionCompletesResearch 00938060
CharacterGarrisonTargetAction 00938080
CharacterGeneralDiedInBattle 009380A0
CharacterInfoPanelOpened 009380C0
CharacterLeavesGarrison 00938100
CharacterLootedSettlement 00938120
CharacterMarriage 00938160
CharacterParticipatedAsSecondaryGeneralInBattle 009381A0
CharacterPerformsActionAgainstFriendlyTarget 009381E0
CharacterPoliticalAction 00938220
CharacterPoliticalActionPoliticalMariage 00938240
CharacterPoliticalAdoption 00938280
CharacterPoliticalAssassination 009382C0
CharacterPoliticalBribe 009382E0
CharacterPoliticalDivorce 00938300
CharacterPoliticalEmbezzleFunds 00938340
CharacterPoliticalEntice 00938380
CharacterPoliticalFlirt 009383C0
CharacterPoliticalGatherSupport 00938400
CharacterPoliticalInsult 00938440
CharacterPoliticalOrganizeGames 00938480
CharacterPoliticalPartyProvoke 009384C0
CharacterPoliticalPartyPurge 00938500
CharacterPoliticalPartySecureLoyalty 00938520
CharacterPoliticalPraise 00938540
CharacterPoliticalPromotion 00938560
CharacterPoliticalProvoke 00938580
CharacterPoliticalRumours 0093BBC0
CharacterPoliticalSecureLoyalty 0093D460
CharacterPoliticalSendDiplomat 0093DEC0
CharacterPoliticalSendEmissary 0094FAE0
CharacterPoliticalSendGift 0093DA20
CharacterPoliticalSuicide 0093B660
CharacterPostBattleEnslave 0093B960
CharacterPostBattleRelease 00943380
CharacterPostBattleSlaughter 0093C080
CharacterPromoted 00937620
CharacterRankUp 0093A7E0
CharacterRankUpNeedsAncillary 00936C00
CharacterRelativeKilled 0093AC20
CharacterSelected 00951E00
CharacterSkillPointAllocated 00939A00
CharacterSuccessfulArmyBribe 00936D40
CharacterSuccessfulConvert 0093A600
CharacterSuccessfulDemoralise 00940900
CharacterSuccessfulInciteRevolt 00937060
CharacterSurvivesAssassinationAttempt 00942D20
CharacterTurnEnd 009367C0
CharacterTurnStart 0094F220
CharacterWoundedInAssassinationAttempt 00940CE0
ClanBecomesVassal 00939A60
ComponentCreated 00940120
ComponentLClickUp 0093C140
ComponentMouseOn 0093FDC0
ComponentMoved 00937380
ConvertAttemptFailure 00936F00
DemoraliseAttemptFailure 0093DA60
DuelDemanded 0093B320
DummyEvent 0093BD80
EncylopediaEntryRequested 009366E0
evaluate_mission 0093BE40
EventMessageOpenedBattle 0093BD00
EventMessageOpenedCampaign 00951440
FactionAboutToEndTurn 00936B60
FactionBattleDefeat 0094ED40
FactionBattleVictory 00944560
FactionBecomesLiberationProtectorate 00937760
FactionBecomesLiberationVassal 0093B640
FactionBecomesShogun 00941D80
FactionBecomesWorldLeader 0094FAA0
FactionBeginTurnPhaseNormal 0094FA60
FactionCapturesKyoto 00941A20
FactionCapturesWorldCapital 0093C400
FactionCivilWarEnd 00942AE0
FactionEncountersOtherFaction 009389E0
FactionFameLevelUp 0093B2E0
FactionGovernmentTypeChanged 0093E980
FactionLeaderDeclaresWar 00937240
FactionLeaderSignsPeaceTreaty 00938B60
FactionPoliticsGovernmentActionTriggered 0093BF80
FactionPoliticsGovernmentTypeChanged 0093D940
FactionRoundStart 0093DBC0
FactionSecessionEnd 00940420
FactionSubjugatesOtherFaction 0093A100
FactionTurnEnd 0093E760
FactionTurnStart 0093FC80
FirstTickAfterNewCampaignStarted 0093C020
FirstTickAfterWorldCreated 0093A980
FortSelected 00936EE0
FrontendScreenTransition 009361A0
GarrisonAttackedEvent 00950A60
GarrisonOccupiedEvent 0093CFC0
GarrisonResidenceCaptured 0093D800
GovernorshipTaxRateChanged 00939E20
historical_events 00939720
HistoricalCharacters 0093E3C0
HistoricalEvents 0093C500
HistoricBattleEvent 0093E920
HudRefresh 0094EF40
InciteRevoltAttemptFailure 009367A0
IncomingMessage 009360C0
LandTradeRouteRaided 0093B040
LoadingGame 009509A0
LoadingScreenDismissed 0093DD40
LocationEntered 0093C1C0
LocationUnveiled 00937100
MapIconMoved 0093BE80
MissionCancelled 0093BD40
MissionCheckAssassination 00936B00
MissionCheckBlockadePort 0093BDC0
MissionCheckBuild 0093CF40
MissionCheckCaptureCity 00940740
MissionCheckDuel 0093B3E0
MissionCheckEngageCharacter 00941EE0
MissionCheckEngageFaction 0093A780
MissionCheckGainMilitaryAccess 00942E80
MissionCheckMakeAlliance 0093C360
MissionCheckMakeTradeAgreement 009363A0
MissionCheckRecruit 0093D380
MissionCheckResearch 009379E0
MissionCheckSpyOnCity 00939C20
MissionEvaluateAssassination 00936D80
MissionEvaluateBlockadePort 0093E620
MissionEvaluateBuild 0093C4C0
MissionEvaluateCaptureCity 009380E0
MissionEvaluateDuel 0093EB60
MissionEvaluateEngageCharacter 0093BF20
MissionEvaluateEngageFaction 0093AAE0
MissionEvaluateGainMilitaryAccess 00937300
MissionEvaluateMakeAlliance 0093B120
MissionEvaluateMakeTradeAgreement 0093E9E0
MissionEvaluateRecruit 0093C240
MissionEvaluateResearch 0093DB40
MissionEvaluateSpyOnCity 00940300
MissionFailed 0093B0A0
MissionIssued 0093E100
MissionNearingExpiry 00941F00
MissionSucceeded 009361C0
ModelCreated 00938420
MovementPointsExhausted 00940A40
MPLobbyChatCreated 0093E8E0
MultiTurnMove 0093B420
NewCampaignStarted 00940200
NewSession 0093D540
PanelAdviceRequestedBattle 0093DE80
PanelAdviceRequestedCampaign 0093ECC0
PanelClosedBattle 0093C060
PanelClosedCampaign 009415E0
PanelOpenedBattle 00936F60
PanelOpenedCampaign 009421A0
PendingBankruptcy 00939660
PendingBattle 0093B3A0
PositiveDiplomaticEvent 00937F20
PreBattle 0093E400
RecruitmentItemIssuedByPlayer 00937960
RegionChangedFaction 009421C0
RegionGainedDevlopmentPoint 00946360
RegionIssuesDemands 00940DC0
RegionRebels 00946320
RegionRiots 00940960
RegionSelected 0093EBE0
RegionStrikes 00941A00
RegionTurnEnd 00950FA0
RegionTurnStart 009429E0
ResearchCompleted 00942A80
ResearchStarted 0093BD60
SabotageAttemptFailure 00936640
SabotageAttemptSuccess 0093B1C0
SavingGame 0093D080
ScriptedAgentCreated 0094ECC0
ScriptedAgentCreationFailed 009376E0
ScriptedCharacterUnhidden 0093AF60
ScriptedCharacterUnhiddenFailed 0093D360
ScriptedForceCreated 00936600
SeaTradeRouteRaided 0093D020
SettlementDeselected 009409A0
SettlementOccupied 00941EC0
SettlementSelected 00942300
ShortcutTriggered 0093B1A0
SiegeLifted 0093DB20
SlotOpens 00942A20
SlotRoundStart 009497E0
SlotSelected 00942BA0
SlotTurnStart 0093B720
StartRegionPopupVisible 00939B40
StartRegionSelected 0093E460
TechnologyInfoPanelOpenedCampaign 00940B00
TestEvent 00936500
TimeTrigger 009383A0
TooltipAdvice 00942880
TouchUsed 00936FA0
TradeLinkEstablished 0093A620
TradeNodeConnected 00941340
TradeRouteEstablished 00941D60
UICreated 0093D400
UIDestroyed 0093D8E0
UngarrisonedFort 00940500
UnitCompletedBattle 0093ED40
UnitCreated 0093AF40
UnitSelectedCampaign 0093E9C0
UnitTrained 0093EC80
UnitTurnEnd 0093C9E0
VictoryConditionFailed 0093FBA0
VictoryConditionMet 00942240
WorldCreated 0093B800
Thank you both for your replies.
I will try this AI_freeze.pak , loading order should be on 1st position?
Last edited by Romaion; January 18, 2022 at 02:23 AM.
VICTORIOSO SEMPER
Thanks Jake,
just made a test, works fine so far!
VICTORIOSO SEMPER
I just tried to use this freeze.pak again.
but now trying to host a game it always states incompatible versions.... we both have the same position for the mods.
Someone has a idea?
VICTORIOSO SEMPER