Originally Posted by
paleologos
I believe it is reasonable to have troops balanced with a low attack rating, as in M2TW troop experience only gives them +1 attack per chevron color.
If troops start with an attack rating of 10, then a gold chevron unit (exp. 7-9) would have an attack rating of only 13.
In my opinion, experience should confer a much higher advantage than a 10:13 attack difference.
The exception being elite troops that are supposed to start out their careers with the "experience" of training and earn more as they do actual fighting.
So it is reasonable to have peasants with attack of 1, sergeant swordsmen with an attack of 4 and feudal foot knights with an attack of 7 or more at start.
In that way it would take a very seasoned sergeant to be the equal of a rookie knight when it comes to swordplay.