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Thread: Building Editor tool?

  1. #1

    Default Building Editor tool?

    Hey! New modder here, I have a pretty firm grasp over editing the relevant building files in MD2. The issue is that any large-scale projects in that regard seem to be functionally deplorable; editing so many entries would take a tremendous amount of time, and I wondered if there were any tools analogous to, say, Graculs unit editor for buildings?

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Building Editor tool?

    Afraid it will stay deplorable. Just keep in mind that putting a semi-colon in front of a line will de-activate it That will come handy if you want to remove a particular unit with lots of variables (search and replace recruit_pool [unit name] with ; recruit_pool [unit name]). And I think the EDB validator removes those lines when you 'prettify' the EDB with it.










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