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Thread: Tsardoms Total War - Ask all questions here

  1. #461

    Default Re: Tsardoms Total War - Ask all questions here

    Hello, I want to ask you a question, is Skynet AI used in the 1345 campaign both on the map and in battle, and what difficulty is better and more interesting to play? And is there also this AI skynet in the 1448 campaign?

  2. #462
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Ask all questions here

    Quote Originally Posted by Rino View Post
    Hello, I want to ask you a question, is Skynet AI used in the 1345 campaign both on the map and in battle, and what difficulty is better and more interesting to play? And is there also this AI skynet in the 1448 campaign?
    It's used both in map and battle i believe in 1345. But not 100% sure.

    No, in 1448 we are not using skynet, we are using a custom AI which ended up being really weak as we didn't have time to test. So it will be replaced in the next version

  3. #463

    Default Re: Tsardoms Total War - Ask all questions here

    Okay, what's the best difficulty to play and the most interesting both on the map and in battle?

  4. #464
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Ask all questions here

    Hard / Hard would be standard

  5. #465

    Default Re: Tsardoms Total War - Ask all questions here

    Whoever wrote the campaign script used "wep 1" in some cases, so now units can spawn with the weapons upgrade. It's never used with RR/RC because it gives +6 to attack, not +1, and it ruins the system.

    If I read EDU correctly, you can't recruit spies? Or you can recruit one when the one you start with dies?
    Last edited by k/t; January 21, 2025 at 06:29 AM.

  6. #466
    jurcek1987's Avatar Protector Domesticus
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    Default Re: Tsardoms Total War - Ask all questions here

    I checked, some of the garrison script units get it, will remove it thanks. Is that the weapon upgrade bonus you get from Swordsmith's guild? If so then it might be better we remove it and replace it with some other, less OP bonus

    Spy are recruited like in vanilla, in cities from taverns and in castle libraries
    Last edited by jurcek1987; January 21, 2025 at 07:30 AM.

  7. #467

    Default Re: Tsardoms Total War - Ask all questions here

    Brothels didn't show spies as a recruitable agent in-game, at least not when I played as Wallachia. I'll look again, since they do show up as Switzerland.

    It's not just the garrison script units who have the weapon upgrade, it's also some of the scripted spawns.

    What Point Blank did, and what I did as well, was make the bonus from the Swordsmiths' Guild 1 exp.

  8. #468
    jurcek1987's Avatar Protector Domesticus
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    Default Re: Tsardoms Total War - Ask all questions here

    Done, thanks

    You need a level 2 building (Inn) to recruit spies

  9. #469

    Default Re: Tsardoms Total War - Ask all questions here

    Thanks for the awesome mod, 1345 campaign is my favourite and more interesting time period unlike the 1448 but both are great! 1345 needs some AI improvements that's for sure. I don't know if it's a bug but playing as Kantakouzenoi I saw that they haven't the same scripts as the Palaiologoi like some historical generals so my question is which faction is more polished for the ultimate Byzantine experience?

  10. #470

    Default Re: Tsardoms Total War - Ask all questions here

    What should I do about the advisor who pops up at the start of a battle? I've had several crashes during battles and the last lines of the log look like this

    08:13:11.548 [game.script.exec] [trace] exec <ai_gta_plan_set> at line 505 in mods/Tsardoms-2.2/data/scripts/show_me/background_script.txt
    08:13:11.563 [game.script.timer.script] [trace] Timer deployment_timer looking for 101 milliseconds, 547833 elapsed

    08:13:11.563 [game.script.timer.script] [trace] Timer deployment_timer looking for 101 milliseconds, 547833 elapsed

    08:13:11.564 [game.script.timer.script] [trace] Timer AI_reinforcements_timer looking for 90000 milliseconds, 547733 elapsed

    08:13:11.564 [game.script.exec] [trace] exec <inc_counter> at line 486 in mods/Tsardoms-2.2/data/scripts/show_me/background_script.txt
    08:13:11.564 [game.script.counter] [trace] counter <AI_GRP> = 22043
    08:13:11.564 [game.script.exec] [trace] exec <ai_gta_add_objective> at line 489 in mods/Tsardoms-2.2/data/scripts/show_me/background_script.txt

    Should I click on something in particular at the start?

  11. #471
    jurcek1987's Avatar Protector Domesticus
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    Default Re: Tsardoms Total War - Ask all questions here

    Just click on it, that's how you enable Skynet battle AI

  12. #472

    Default Re: Tsardoms Total War - Ask all questions here

    I clicked on the red "x" in two battles and there were no crashes. However, there weren't always crashes when I didn't click on anything. Should I click on the man's portrait?

  13. #473
    jurcek1987's Avatar Protector Domesticus
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    Default Re: Tsardoms Total War - Ask all questions here

    Yes

  14. #474

    Default Re: Tsardoms Total War - Ask all questions here

    How do I enable skynet AI?

  15. #475

    Default Re: Tsardoms Total War - Ask all questions here

    Read the posts above. However, I haven't fully figured out the procedure, as there are still crashes.

  16. #476

    Default Re: Tsardoms Total War - Ask all questions here

    I have a question regarding some of the unit models in the game, as I can recall it being mentioned you try to use contemporary depictions for them. Where exactly did you find the references for the White-Company men-at-arms appearance at tier 3 armor?

  17. #477
    jurcek1987's Avatar Protector Domesticus
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    Default Re: Tsardoms Total War - Ask all questions here

    There were no references for the last upgrade if I recall. Mostly it was just reasonable assumptions and some creative liberties

  18. #478

    Default Re: Tsardoms Total War - Ask all questions here

    Fair enough, I really like the way they look, must say that you all went above and beyond with the units

  19. #479
    Miles
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    Default Re: Tsardoms Total War - Ask all questions here

    After the death of King Matyas Hunyadi, who will be the next ruler? Can we choose Janos Corvin?
    (I'm hungarian. My english is not so good. Sorry.)

  20. #480

    Default Re: Tsardoms Total War - Ask all questions here

    Is there a limit to how much the AI can be in debt? Is there a money script that puts the AI back in black? I want to give money to an AI faction but I don't know how much to give to allow it to build again, and I don't want to waste my money.

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