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Thread: Tsardoms Total War - Version 2.0 Release

  1. #61

    Default Re: Tsardoms Total War - Version 2.0 Release

    I did at the bug report thread

  2. #62

    Default Re: Tsardoms Total War - Version 2.0 Release

    Quote Originally Posted by Wallachian View Post
    Can you guys please post the logs. We can not fix any bugs if we don't know what they are
    So I have a very long (almost infinite) log im sending you the final logs (like the last 20%) if it's not enough tell me and ill send you the rest:


    17:24:36.187 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    17:24:36.188 [system.io] [warning] open: models_strat/new_agents/heretic.rum is missing
    17:24:36.205 [system.io] [warning] open: models_strat/shadow_book.rum is missing
    17:24:36.227 [system.io] [warning] open: models_strat/witch.rum is missing
    17:24:36.247 [system.io] [warning] open: models_strat/inquisitor.rum is missing
    17:24:36.247 [system.io] [warning] open: models_strat/shadow_book.rum is missing
    17:24:36.248 [system.io] [warning] open: models_strat/navy_heavy.rum is missing
    17:24:36.260 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    17:24:36.281 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    17:24:36.303 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    17:24:36.304 [system.io] [warning] open: models_strat/navy_turk.rum is missing
    17:24:36.322 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    17:24:36.322 [system.io] [warning] open: models_strat/navy_bsea.rum is missing
    17:24:36.333 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    17:24:36.333 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    17:24:36.334 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    17:24:36.334 [system.io] [warning] open: models_strat/diplomat.rum is missing
    17:24:36.360 [system.io] [warning] open: models_strat/diplomat.rum is missing
    17:24:36.360 [system.io] [warning] open: models_strat/spy.rum is missing
    17:24:36.361 [system.io] [warning] open: models_strat/spy.rum is missing
    17:24:36.361 [system.io] [warning] open: models_strat/assassin.rum is missing
    17:24:36.366 [system.io] [warning] open: models_strat/assassin.rum is missing
    17:24:36.367 [system.io] [warning] open: models_strat/princess.rum is missing
    17:24:36.368 [system.io] [warning] open: models_strat/shadow_model_princess.rum is missing
    17:24:36.372 [system.io] [warning] open: models_strat/merchant.rum is missing
    17:24:36.373 [system.io] [warning] open: models_strat/shadow_model_merchant.rum is missing
    17:24:36.374 [system.io] [warning] open: models_strat/priest.rum is missing
    17:24:36.374 [system.io] [warning] open: models_strat/priest.rum is missing
    17:24:36.374 [system.io] [warning] open: models_strat/bishop.rum is missing
    17:24:36.375 [system.io] [warning] open: models_strat/bishop.rum is missing
    17:24:36.376 [system.io] [warning] open: models_strat/cardinal.rum is missing
    17:24:36.378 [system.io] [warning] open: models_strat/cardinal.rum is missing
    17:24:51.997 [system.io] [warning] open: mods/Tsardoms-2.0/data/world/maps/campaign/imperial_campaign/radar_map_background.tga is missing
    17:24:52.210 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/bohemia/textures/boh_general_5_leader.tga.dds is missing
    17:24:52.385 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/bohemia/textures/boh_general_4_heir.tga.dds is missing
    17:24:52.566 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/bohemia/textures/boh_general_3_noble.tga.dds is missing
    17:24:52.683 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/bohemia/textures/boh_general_3_noble_2_Rosenberg.tga.dds is missing
    17:24:52.707 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/bohemia/textures/boh_general_3_noble_3_Kolowrat.tga.dds is missing
    17:24:52.731 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/bohemia/textures/boh_general_3_noble_5_Podiebrad.tga.dds is missing
    17:24:52.753 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/bohemia/textures/hussite_general.tga.dds is missing
    17:24:54.770 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_1_venice.tga.dds is missing
    17:24:54.795 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_1_milan.tga.dds is missing
    17:24:54.819 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_1_genoa.tga.dds is missing
    17:24:54.842 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_1_florence.tga.dds is missing
    17:24:54.883 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_1_naples.tga.dds is missing
    17:24:54.910 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_1_trinacria.tga.dds is missing
    17:24:54.936 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_2_venice.tga.dds is missing
    17:24:54.959 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_2_milan.tga.dds is missing
    17:24:54.982 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_2_genoa.tga.dds is missing
    17:24:55.002 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_2_florence.tga.dds is missing
    17:24:55.020 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_2_naples.tga.dds is missing
    17:24:55.039 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_2_trinacria.tga.dds is missing
    17:24:55.059 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_3_venice.tga.dds is missing
    17:24:55.079 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_3_milan.tga.dds is missing
    17:24:55.105 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_3_genoa.tga.dds is missing
    17:24:55.127 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_3_florence.tga.dds is missing
    17:24:55.145 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_3_naples.tga.dds is missing
    17:24:55.167 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_3_trinacria.tga.dds is missing
    17:24:55.190 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_4_venice.tga.dds is missing
    17:24:55.216 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_4_milan.tga.dds is missing
    17:24:55.240 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_4_genoa.tga.dds is missing
    17:24:55.263 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_4_florence.tga.dds is missing
    17:24:55.283 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_4_naples.tga.dds is missing
    17:24:55.308 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_4_trinacria.tga.dds is missing
    17:24:55.327 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/italians/textures/ita_noble_house_5_milan.tga.dds is missing
    17:24:55.565 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/Agents/bohemia/textures/boh_captain.tga.dds is missing
    17:24:58.975 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/textures/navy_purple.tga.dds is missing
    17:24:59.000 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/textures/navy_green.tga.dds is missing
    17:24:59.017 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/textures/navy_yellow.tga.dds is missing
    17:24:59.037 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/textures/navy_lightblue.tga.dds is missing
    17:24:59.061 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/textures/navy_galley.tga.dds is missing
    17:24:59.075 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/textures/navy_blue.tga.dds is missing
    17:24:59.090 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/textures/navy_black.tga.dds is missing
    17:24:59.105 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/textures/navy_red.tga.dds is missing
    17:24:59.332 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/resources/textures/tree_a.tga.dds is missing
    17:24:59.349 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/resources/textures/north_eu_wooden_castle.tga.dds is missing
    17:24:59.376 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/resources/textures/city_resources.tga.dds is missing
    17:24:59.601 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/resources/textures/resource_monastery.tga.dds.dds is missing
    17:24:59.687 [system.io] [warning] open: mods/Tsardoms-2.0/data/models_strat/resources/textures/resource_carpets.tga.dds is missing
    17:25:02.604 [system.io] [warning] open: mods/Tsardoms-2.0/data/terrain/aerial_map/tile_models/alpha_pages/mountain_mask.tga.dds is missing
    17:25:02.746 [system.io] [warning] open: mods/Tsardoms-2.0/data/world/maps/campaign/imperial_campaign/water_surface.tga.dds is missing
    17:25:02.802 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/strat_flag.tga.dds is missing
    17:25:02.845 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/strat_flag.tga.dds is missing
    17:25:02.848 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols1.tga.dds is missing
    17:25:02.867 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols2.tga.dds is missing
    17:25:02.875 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols3.tga.dds is missing
    17:25:02.887 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols4.tga.dds is missing
    17:25:02.894 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols5.tga.dds is missing
    17:25:02.908 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols6.tga.dds is missing
    17:25:02.919 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols7.tga.dds is missing
    17:25:02.930 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols8.tga.dds is missing
    17:25:02.937 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols9.tga.dds is missing
    17:25:02.944 [system.io] [warning] open: mods/Tsardoms-2.0/data/banners/symbols10.tga.dds is missing
    17:26:20.900 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/048.tga, using the default culture path if it exists
    17:26:20.900 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/048.tga, using the default culture path if it exists
    17:26:20.900 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/048.tga, using the default culture path if it exists
    17:26:20.900 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/048.tga, using the default culture path if it exists
    17:27:18.615 [system.rpt] [error] Uh oh. This isn't good. No idea why, but exiting now. Sorry pal.

  3. #63
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Version 2.0 Release

    Due to the persistent ctds I have temporarily disabled the download for the 2.0 version. The link will be back up once we solve all the issues

  4. #64

    Default Re: Tsardoms Total War - Version 2.0 Release

    The version 2.0 not appear here to download
    Fall of the Republic & Rise of the Empire: https://www.twcenter.net/forums/show...FRRE-mod-links

  5. #65

    Default Re: Tsardoms Total War - Version 2.0 Release

    Where's the download link?

  6. #66

    Default Re: Tsardoms Total War - Version 2.0 Release

    Quote Originally Posted by The_Duluthian View Post
    Where's the download link?
    You have the answer right above your post...

    Quote Originally Posted by Wallachian View Post
    Due to the persistent ctds I have temporarily disabled the download for the 2.0 version. The link will be back up once we solve all the issues

  7. #67

    Default Re: Tsardoms Total War - Version 2.0 Release

    hes probably not good at english.

    there is no link

  8. #68
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Version 2.0 Release

    the download is back up and running

  9. #69
    Antiokhos Euergetes's Avatar Protector Domesticus
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    Default Re: Tsardoms Total War - Version 2.0 Release

    Quote Originally Posted by Wallachian View Post
    the download is back up and running
    Do you recommend re-downloading?

  10. #70
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Version 2.0 Release

    well the previous version was getting ctds for some people in certain turns. that has been fixed. so i guess depends if you get that ctd or not and how deep you are in your campaign

  11. #71

    Default Re: Tsardoms Total War - Version 2.0 Release

    Now CTD'ing on loading my latest save, not sure if all saves will be corrupted if I load them. Nothing noteworthy in logs that could point to a specific cause. And yes, I am using the proper steam launch method now.

    14:15:51.521 [game.script.trigger] [info] 136 triggers tested by event RequestBuildingAdvice
    14:15:51.521 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
    14:15:51.521 [game.script.trigger] [info] 068 triggers tested by event ScrollAdviceRequested
    14:15:51.521 [game.script.trigger] [info] 693 triggers tested by event CharacterComesOfAge
    14:15:51.521 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
    14:15:51.521 [game.script.trigger] [info] 255 triggers tested by event PostBattle
    14:15:51.521 [game.script.trigger] [info] 001 triggers tested by event ArmyTakesCrusadeTarget
    14:15:51.521 [game.script.trigger] [info] 006 triggers tested by event PreBattleWithdrawal
    14:15:51.521 [game.script.trigger] [info] 042 triggers tested by event BattleConflictPhaseCommenced
    14:15:51.521 [game.script.trigger] [info] 009 triggers tested by event LeaderOrderedSpyingMission
    14:15:51.521 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
    14:15:51.522 [game.script.trigger] [info] 001 triggers tested by event NewAdmiralCreated
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
    14:15:51.522 [game.script.trigger] [info] 013 triggers tested by event CharacterMarries
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
    14:15:51.522 [game.script.trigger] [info] 001 triggers tested by event VotedForPope
    14:15:51.522 [game.script.trigger] [info] 001 triggers tested by event BattleEnemySiegeEngineDestroyed
    14:15:51.522 [game.script.trigger] [info] 001 triggers tested by event CardinalRemoved
    14:15:51.522 [game.script.trigger] [info] 007 triggers tested by event BattleAiCommenced
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event CityRiots
    14:15:51.522 [game.script.trigger] [info] 007 triggers tested by event AssassinationMission
    14:15:51.522 [game.script.trigger] [info] 036 triggers tested by event CharacterSelected
    14:15:51.522 [game.script.trigger] [info] 010 triggers tested by event GeneralPrisonersRansomedCaptor
    14:15:51.522 [game.script.trigger] [info] 001 triggers tested by event CharacterDamagedByDisaster
    14:15:51.522 [game.script.trigger] [info] 002 triggers tested by event GiveSettlement
    14:15:51.522 [game.script.trigger] [info] 003 triggers tested by event GovernorCityRebels
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event Disaster
    14:15:51.522 [game.script.trigger] [info] 002 triggers tested by event RefuseBribe
    14:15:51.522 [game.script.trigger] [info] 001 triggers tested by event CitySacked
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
    14:15:51.522 [game.script.trigger] [info] 001 triggers tested by event CharacterNearHeretic
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
    14:15:51.522 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
    14:15:51.522 [game.script.trigger] [info] 008 triggers tested by event GeneralTakesCrusadeTarget
    14:15:51.523 [game.script.trigger] [info] 113 triggers tested by event AgentCreated
    14:15:51.523 [game.script.trigger] [info] 338 triggers tested by event RequestTrainingAdvice
    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
    14:15:51.523 [game.script.trigger] [info] 040 triggers tested by event Transgression
    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
    14:15:51.523 [game.script.trigger] [info] 005 triggers tested by event HireMercenaries
    14:15:51.523 [game.script.trigger] [info] 002 triggers tested by event GeneralPrisonersRansomedCaptive
    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
    14:15:51.523 [game.script.trigger] [info] 001 triggers tested by event PreBattleScrollAdviceRequested
    14:15:51.523 [game.script.trigger] [info] 001 triggers tested by event MultiTurnMove
    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
    14:15:51.523 [game.script.trigger] [info] 005 triggers tested by event BrotherAdopted
    14:15:51.523 [game.script.trigger] [info] 001 triggers tested by event Demeanour
    14:15:51.523 [game.script.trigger] [info] 003 triggers tested by event AcquisitionMission
    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
    14:15:51.523 [game.script.trigger] [info] 011 triggers tested by event IncomingMessage
    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event EventCounter
    14:15:51.524 [system.io] [info] exists: missing mods/Tsardoms-2.0/preferences/player.txt

  12. #72

    Default Re: Tsardoms Total War - Version 2.0 Release

    It appears when trying to save after joining a Crusade as Athens causes a crash. Lets see if I can end the turn and if it will crash or not

  13. #73

    Default Re: Tsardoms Total War - Version 2.0 Release

    Yep. Crashed.

    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
    14:15:51.523 [game.script.trigger] [info] 005 triggers tested by event BrotherAdopted
    14:15:51.523 [game.script.trigger] [info] 001 triggers tested by event Demeanour
    14:15:51.523 [game.script.trigger] [info] 003 triggers tested by event AcquisitionMission
    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
    14:15:51.523 [game.script.trigger] [info] 011 triggers tested by event IncomingMessage
    14:15:51.523 [game.script.trigger] [info] 000 triggers tested by event EventCounter
    14:15:51.524 [system.io] [info] exists: missing mods/Tsardoms-2.0/preferences/player.txt

  14. #74

    Default Re: Tsardoms Total War - Version 2.0 Release

    It appears a Ragusan diplomat or something that Hungary is doing is causing the crash

  15. #75

    Default Re: Tsardoms Total War - Version 2.0 Release

    Weird issue, so I want to remove certain water crossings(green arrows). I open map_features.tga, in GIMP, i use the color picker tool to extract the black from the map, I use the bucket tool on these certain crossings, I export the new .tga file and delete the previous one, I also tried directly overwriting it, anyway, I delete map.rwm, try to start a new camp, and... instant CTD.

    I've done this before, in fact I did in previous versions of Tsardoms, I just can't figure out what is the problem.

  16. #76
    Wallachian's Avatar Citizen
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    Default Re: Tsardoms Total War - Version 2.0 Release

    Quote Originally Posted by Big_guy_4_you View Post
    It appears a Ragusan diplomat or something that Hungary is doing is causing the crash
    Are you looking with toggle_fow so you can see exactly what is happening? This is so weird Maybe jurcek has an idea of the issue here

  17. #77

    Default Re: Tsardoms Total War - Version 2.0 Release

    Got through the turn, crashed when trying to save immediately next turn. I recorded the process so maybe it can give you insight into AI behavior.

    Also, I'm just about ing done with this mod. Every version after 1.3 was an unstable broken mess, more then any other mod i've played BY FAR. It's a great mod, but I can barely play it. I'm tired of corrupted save files, tired of crashes and tired of the game being a mess in general.

  18. #78

    Default Re: Tsardoms Total War - Version 2.0 Release

    Ok, so It appears I can continue the campaign, however attempting to make a new save file causes crashing

  19. #79
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    Default Re: Tsardoms Total War - Version 2.0 Release

    The problem is that most people aren't having that experience at all. So it's very hard to figure out what is happening.

    Hrobatos, one of our team members experienced a similar increase in CTDs after 1.5 whereas the rest of testers never experienced them.

    I found similar threads from other mods in relation to why save games could get corrupted:
    http://www.twcenter.net/forums/showt...rupt-savegames

    This post right here talks about corruption of save games:
    https://www.twcenter.net/forums/show...1#post14035263

    Quote Originally Posted by Seether View Post
    As far as the corrupted saves, as I explain in this post saving at pre-battle directly leads to save corruption. This issue affects vanilla M2 and all M2 mods, not just this one, as I personally have had it while playing Stainless Steel, TATW, and 1648 (I no longer save pre-battle). However I am guessing that the higher potential for save corruption in this mod, when saving pre-battle, is due to the huge amount of triggers this mod has.
    Are you by any chance saving in the pre-battle screen?

  20. #80

    Default Re: Tsardoms Total War - Version 2.0 Release

    It seems like the mod is having the same problem as SHIP mod, in that the Papacy acts like a "normal faction" so its aggressive to its neighbors, so its neighbors are always excommunicated which is just not very engaging and very unfair to Italian factions.

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