I'm working on experimental system that includes DnD ability scores and exp system used in trad RPGs like say Morrowind. I had an this inspiration while modding EBII's traits. How would I go about doing this? The EXP and dice roll system I think would the hardest to pull off in the M2TW engine. I'm going to add other traits like roles which identify specializations and mental traits.
EDIT: I'm gonna do it anyway.
Live update for the mod/testing ground for dev here:Exp system:Every character with =>3 chivalry or piety, gets one exp inside a settlement, while characters with >14 int, along with =>3 chivalry or piety get a 5% to get 5 exp inside a settlement and characters with >18 int, along with =>3 chivalry or piety get a 10% to get 5 exp inside a settlement.
Every victory gives a character exp, with close victory's giving 5 exp, avg victory's 3 exp, and heroic victories giving 7 exp.
https://www.twcenter.net/forums/show...7#post16049547