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Thread: Question about modding

  1. #1

    Default Question about modding

    Can anyone teach me how does Revolver animation in FOTS works?
    And how do I make Otomo able to recult Buddhist monks and FOTS agents?
    Also, is it possible to change the model and sound of geisha?

  2. #2

    Default Re: Question about modding

    1. Works in the same way like any other animation for missile weapon in game, is nothing special here, I guess. Only difference it is that default position of revolver is a bit strange, so if you want to add new model of revolver you need a while to find correct position to export.
    2. Otomo can't recruit buddhist monks because they are christian clan, if you want make them able to recruit buddhist monks you need edit startpos and switch their starting religion to buddhist. I didn't find way to add FotS agents to sengoku campaign, yet, but I guess that you would need edit UI files.
    3. Yes, and yes. Model you can edit in the same way like unit models (just set how geisha should look in unit_variant file). You can just replace vanilla model or add special her look for specific faction/culture. Second option need some changes in database. To replace geisha voice you need find her voice lines in sound.pack and in your mod pack add new voices with the same name and path.
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