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Thread: Pirates made a bunch of factions, protectorates...

  1. #1

    Icon8 Pirates made a bunch of factions, protectorates...

    I have played previous versions of ID, and many ETW mods, I have never seen this, this is around the 10th turn and it seems like it already ruined my campaign. This means that a bunch of factions broke alliances too.
    What am I supposed to do, I want all Diplomatic options enabled, the game was designed with it, I don't want to take it out.


    Here is the image if you don't believe me.
    Spoiler Alert, click show to read: 

  2. #2

    Default Re: Pirates made a bunch of factions, protectorates...

    Yes, I'm aware of this problem, is not game breaking but ugly to see. Unfortunately I don't know how or where we can change that. Any suggestion is welcomed.

  3. #3
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: Pirates made a bunch of factions, protectorates...

    It's something that we can disable, I mean this diplomacy action?
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  4. #4

    Default Re: Pirates made a bunch of factions, protectorates...

    I think a sub-mod solved this by simply not letting Pirates have this option.

  5. #5
    b0Gia de Bodemloze's Avatar Europa Barbarorum Dev
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    Default Re: Pirates made a bunch of factions, protectorates...

    Aha so we could solve this problem by disabling this option. Do we know more about how to do it?
    Under the Patronage of Veteraan.
    Proud member of Europa Barbarorum 2 team, developer of EBNOM, developer of EB 1.21, developer of Diadochi Total War, developer of Hegemonia City States and creator of one modpack for Megas Alexandros.


  6. #6
    Jinete_de_Espaņa's Avatar Laetus
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    Default Re: Pirates made a bunch of factions, protectorates...

    Not just about pirates making a bunch of protectorates, but unrealistic diplomacy decisions.
    I am on turn 7 and the Ottoman Empire ceded Jerusalem to the Apache nations. Is there any way to avoid things like that?

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