Re: Is it possible to functionally change the code name of a vanilla faction in the game codes?
Originally Posted by
Callistonian
Knowing this community, I'm confident that someone has already posted a list of all files that need to be edited and someone has come along and written a program to automate the process.
You called? If you remove default factions then you will need to look for references in a whole bunch of files, starting with EDB, EDU and then moving on to traits, ancillaries, missions etc. You basically need to run a content search in all the text files in the data folder: best to copy these files into a stand alone directory as otherwise the browser default search will also go into sub directories and take a very long time.
You could also open all files in Notepad++ and use it's search function (search in all open documents) which will present you with clickable links to each instance
Edit: forgot to mention the text files in the imperial_campaign and maps\base directories.