Re: Steam Medieval II missing voice lines
'Missing' sound files are a dime a dozen if you go by the file numbering. What is important is the entry in the text files, the more lines the more variety. Given that the supporting TXT files are the same for disk and Steam I can only assume that the mods added sound files as well as lines in the TXT files.
You need to use the 'BBCode full' embed code, not a html one.
Looking in export_descr_sounds_stratmap_voice I do find this entry for your marked sound file:
Code:
vocal Selected_Chivalry
event
folder data/sounds/Voice/Human/Localized/Camp_Map
English_General_Selected_Chivalry_1.mp3
English_General_Selected_Chivalry_2.mp3
English_General_Selected_Chivalry_3.mp3
English_General_Selected_Chivalry_4.mp3
end
Which supports your missing file theory. I unpacked my Steam sound files and also had only #3. You would need to find someone with unpacked disk sound files to confirm if it is indeed a Steam issue.
Do keep in mind that default sound files do not get saved in a mod's sound packs, only custom files. In other words even Third Age and The last Kingdoms will have those sound files missing if played on Steam unless they were custom files.
Last edited by Gigantus; July 24, 2021 at 01:36 PM.