Hi,
I would like to make it so that player controlled armies wandering around the campaign map without a loyal general have a high chance of becoming brigands, but so far what I seem to have accomplished is that this rarely happens AND that the AI is CONSTANTLY losing troops to this. I want the AI to never have to deal with this, they are more than incompetent enough!
Side-question: is it normal and expected that all of these rebelling captains are given surnames the moment they rebel?