Re: DEI Sweboz legendary lets play
Episode 3 is cool! The Sweboz military traditions look useful, I particularly like the sound of the Rampart Takers tradition (+10% looting income, increased range for missile weapons) and Furor Germanicus (better charge bonus, higher morale, faster campaign movement). You mentioned the very bad economy, it seems as if hit and run raids might be a way to overcome this - especially with the traditions for better looting income and more campaign movement to escape your enemies.
In the first battle at about 10:00, your archers were firing at almost maximum range, I wonder if they would have defeated the enemy skirmishers faster if they were a bit closer? As you said, it seemed like an exploit that the enemy javelin-men didn't advance (or run into the forest) when your archers were firing at them (beyond the range of the javelins).