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Thread: [Submod] No Default Guard Mode for Phalanx Units

  1. #1

    Default [Submod] No Default Guard Mode for Phalanx Units

    This submod for Europa Barbarorum II 2.35A R2 disables the otherwise standard state of guard mode for AI-controlled Phalanx units at the beginning of campaign battles, allowing the AI to use phalanxes without guard mode.

    While this lowers unit cohesion and can be detrimental to weaker phalanx units, it can be beneficial in certain situations to standard Phalangitai and Agema Phalangitai. One of the primary reasons I've made this submod is that it makes it much more dangerous to disengage an AI phalanx unit that has its pikes trained on your men. Before making this edit, one could rather quickly and painlessly run away from a phalanx unit in the middle of a fight... now it's a lot harder and you'll lose a lot more of your men for your trouble. Phalangitai and Agema Phalangitai should now also be able to much more effectively grind through and push out of the way low-mass units in their path... quite different from what they did in guard mode.

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    Attachment 364712
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    It is mod-foldered, and comes with a backup of the original file (from EBII 2.35A R2, labeled "campaign_script(ORIGINAL).txt")

    To install, simply copy over the data folder in your ebii folder (\Medieval II Total War\mods\ebii\data)

    If you don't like the changes included with the mod, simply delete the "campaign_script.txt" that you've copied from here and rename "campaign_script(ORIGINAL).txt" to "campaign_script.txt"

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    It works for the main EBII campaign; if you want it to work for historical battles, you'll need to delete the "battle_script.txt" file found in each custom battle folder (these folders are found in: Medieval II Total War\mods\ebii\data\world\maps\battle\custom).

    Credit for the idea goes to Pooploop

    Credit for the implementation goes to QuintusSertorius

    ~Aleksander the Average
    Last edited by Aleksander the Average; April 24, 2021 at 06:46 PM.
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  2. #2

    Default Re: [Submod] No Default Guard Mode for Phalanx Units

    It says invalid attachment when I click on the link.

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