View Poll Results: Do we keep this rule? - During a siege battle, you are allowed to have only one unit in the central square, until you are in danger of loosing control of the square.
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October 20, 2021, 10:30 AM
#321
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
you have the support of the khajiits of pelletine!
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October 21, 2021, 06:13 AM
#322
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
Thalmor basically dead, so I turned it AI... GG youneuoy!
Haafingar up! https://cdn.discordapp.com/attachmen...afingar_10.sav
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October 21, 2021, 07:12 AM
#323
Foederatus
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
https://cdn.discordapp.com/attachmen...gerfell_10.sav
Daggerfell#10
Is Youneuoy now Daggerfell player? if yes pls notify him, i havent notified anyone now as i do not know who is playing the faction
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October 21, 2021, 10:56 AM
#324
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
Yay, Daggerfall turn is already now? I guess I will sub this turn now, before youneoy makes his mind up, so he or someone else will take it till next turn... I need to fix money and stuff anyway, as AI was surely doing dumb stuff...
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October 22, 2021, 02:28 AM
#325
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
Okay, Daggerfall subbed and put back into shape, The Empire up! https://cdn.discordapp.com/attachmen..._Empire_11.sav
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October 25, 2021, 02:59 PM
#326
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October 26, 2021, 09:32 AM
#327
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
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October 26, 2021, 04:50 PM
#328
Libertus
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
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October 28, 2021, 02:50 PM
#329
Libertus
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
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October 28, 2021, 03:09 PM
#330
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
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October 29, 2021, 05:30 PM
#331
Foederatus
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
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October 30, 2021, 05:30 PM
#332
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
Haafingar-11
https://cdn.discordapp.com/attachmen...afingar_11.sav
https://cdn.discordapp.com/attachmen...30850560/1.png
Finally, the great war between the true heirs of Summerset and the Rebels of Thalmor is finished. The Thalmor are vanquished, and the Summerset Isles can reunite under the new Queen.
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October 31, 2021, 05:50 AM
#333
Foederatus
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
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November 01, 2021, 08:17 AM
#334
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
Well, neither youneuoy or Xamax actually want to play Daggerfall, so I ll continue subbing it unless someone else shows up, or perhaps when someone loses his faction and will want to use this as a second chance...
Daggerfal seeks justice for their fallen king, Sentinel besieged! Empire up! https://cdn.discordapp.com/attachmen..._Empire_12.sav
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November 02, 2021, 11:54 AM
#335
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November 02, 2021, 04:12 PM
#336
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
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November 02, 2021, 04:19 PM
#337
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November 02, 2021, 04:36 PM
#338
Libertus
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
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November 03, 2021, 10:43 AM
#339
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
Sharnhelm: https://cdn.discordapp.com/attachmen...arnhelm_12.sav
I killed an Imperial merchant with 60 %, ask if you want a pic
The Crowned forces have been destroyed with the finest generals leading it. The Imperials had no issue attacking Hegathe, the Crowned capital. With some miracle, perhaps a divine intervention, they assailed the walls with a single tower. The structure was bombared by flaming arrows from every direction, but it wouldn't burn. The garrison was not equipped to fight the legions finest, so the city fell, as does every settlement along the Imperial path. They only pushed forward and killed the best resistance Hammerfell had against them. Atleast the Redguard warriors made them bleed this time. But the legions are unstoppable, backed by the neverending resources of Cyrodiil.
King after King has died trying to defend Hammerfell, but they were not ready. The Empire promised us peace, but would later use this to attack us when we least expected it. Emperor Durcorach has no honor, we spit to his victories! The mantle of King goes to warrior priest Farvard now. He is the Keeper of Tu'whacca's Throne, and an esteemed follower of Leki, the saint of the Spirit Sword. Farvard has issued an order to gather the last warriors who would follow him to Leki's Blade Fortress, where the Clan of Crowned has taken new residence after the fall of Hegathe. But even a great warrior, pious and wise like Farvard will do no good if the Imperial Legions decide to march on Leki's Blade and finish the Crowned for good.
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November 03, 2021, 11:01 AM
#340
Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War
To Caly, i fully support your point.
I like the army upkeep script, as it forces the player to move with thougt, but what happened is quite to hard and (in my opinion) to unbalanced.
The actual state is, that how the finances are given, it makes all the civil war factions (mainly summerset/thalmor Eastmarch/Haafingar Pelletine/Anequina, but conflicting with Valenwood (orcs and Thalmor army) as well as the empire, way to weak and ruins every chance of getting out of depth in any way.
Furthermore it helps big factions a great deal, as everyone else has to spend so much money to conquer just one settlement, and the smaller factions cannot even afford 1 Full Stack (me as summerset with whole island can barely afford one).
+ It makes the actual situation with the Empire and Cyrodiil unbalanced, as they are played by the same player, hence no civil war for the 2 most powerful starting factions (unit wise, and position wise, as just 1 army crushed the whole of anequina without even loosing half its men lol)
Furthermore i want to adress the problem of not being able to assist allies, due to script costing money in allied territory as well, which forces every faction that needs to go through another to go to war or spend unbelievable sums.
A Flat sum is in my opinion not a good way to resolve the problem, as it would favor anyone who profited from the system right now, + everyone who is alrdy out of depth (due to being less forced into wars).
A higher kingspurse would be nice i agree to this, and i would propose a reduction of depth, because i have heard like minimal 5 persons are really deep in depth, but if they wouldnt have been they couldnt have even fought anything (and i dont think thats the point)
Happy to discuss this, and i hope well get on a good solution where everyone is happy
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