Originally Posted by
Anubis88
Not specifically about the Seleucids overall, but if you want to exploit the game and it's design in such a way that the AI never could, there's nothing stopping you. In my mind this is no different than adding to yourself money via the console. So sending rebellious generals to die in fleets is a pure cheat, no matter how you rationalize it yourself.
I haven't played a LONG time with AS, but the main challenge with such a huge empire was (historically) always within, unless they got hit by a juggernaut rival Empire (like the Selecuids did when they faced Rome; before they lost a lot and won a lot vs the other diadochi, new states etc... but their biggest issues came with internal rebellions).
So if the mechanic us made like this i think it's great. It makes you pay extra attention whom you want to become a satrap, and shows well that you cannot control people miles and miles away if it takes a few weeks for you to even get in contact with him, and months to raise and march an army with enormous cost to enforce that.