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Thread: [SUBMOD] Character Skills & Army Traditions

  1. #1

    Default [SUBMOD] Character Skills & Army Traditions

    This is a work in progress for revising the Character Skills system in DeI 1.2.7.

    Major goals:

    1. Add more skills which benefit Admirals.
    2. Add some increased costs to some of the more powerful skills.
    3. Make fewer skills which are utterly useless.
    4. For agents: there is a larger emphasis on the mentor aspect of the agent system (e.g. they increase skillpoints for the general with whom they are embedded).

    Spreadsheet with all changes

    Steam Link

    One thing which I am particularly interested in as far as feedback is concerned are ways to make Army and Navy Traditions more distinct. I have not yet updated all the Army and Navy Traditions (both in game and on the Spreadsheet).

    I recently updated this mod. I also suggest using this mod in conjunction with:

    https://steamcommunity.com/sharedfil...?id=2502551098

    AND

    https://steamcommunity.com/sharedfil...?id=2416594210
    Last edited by Olmsted; May 30, 2021 at 09:42 AM.
    Discord handle Q_Sertorius #0164

  2. #2

    Default Re: [SUBMOD] Character Skills & Army Traditions

    Great idea and much needed change. Great mod ��

  3. #3

    Default Re: [SUBMOD] Character Skills & Army Traditions

    I just added a major change to the Camp Administrator line: some of those skills now apply bonuses only to Levy units. This will require a lot of testing to ensure that there are no "Levy Cataphracts" or some trash like that.
    Discord handle Q_Sertorius #0164

  4. #4

    Default Re: [SUBMOD] Character Skills & Army Traditions

    Made some more changes to this mod and added a couple of other submods which work well with it.
    Discord handle Q_Sertorius #0164

  5. #5

    Default Re: [SUBMOD] Character Skills & Army Traditions

    Nice touch. Do you know if Mercenary Connections also apply the decreased upkeep for navies or only armies?

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