Greetings friends, In order to finish the sub-mod more quickly, for those of you with a talent in AARs and stories, I want to ask your help and contribution to the sub-mod by imagining the stories for some new factions.
Currently I have no story for The Klingon Remote Authority, The Triarchy, Men of Ysmirr and The Celestial Dynasty.
I have also only some scraps of story for the Money States, so you can feel free to add something you imagine it will be good to the lore.
The Money States
Basics: Confederation of wealthy renaissance city-states
Characters:
Gosto Azzari, Keyholder of the Golden Bank of Vezzarra
his son, Deago Azzari, also banker of Vezzarra
Nero the Profane, de facto ruler of Feligno – City of Courtesans (and a former powerful rebel general in the original Thera)
Comrebo Labienzza, the most distinguished mercenary commander of Bellika, in the service of the Money States
Fido Spodi, patrician of Povia – City of Merchants
Ergo Vielli, master explorer, in the colony Rio de Oro, on Mesocala
Religion: the Demiurgic Creed, but in the temperate not the militant way like the Chivalric Orders
Geography: the Money States consist of Vezzarra (neighboring heretical Boravia and mercenaries lands), Feligno (neighboring territories controlled by the fanatical Otterbach), Povia (neighboring the Zuabii wastelands to the south) and the newly established colony of Rio de Oro on Mesocala
Story Guidelines:
- The Money States prefer to rely mostly on mercenary companies for their wars
- the Money States have become filthy rich due to usury, courtesans and the illegal trade with the Zuabii who bring forbidden goods from far away Sari Coast, all of whom are considered sinful and punishable acts by the Inquisition
- the last Grand Inquisitor before Zappa, Rodrige, was a friend of Gosto Azzari, and a visitor of Feligno , taking bribes from the Money States to keep the Oterrbach and the Inquisitors look the other way, but Grand Inquisitor Zappa is determined to remedy that
-when the Otterbach forces "blessed by the Demiurge" were soundly defeated by the technologically superior Black Army of Karl Faust, a shock-wave hit Northern Bellika in matters of faith, politics and technology, making the Boravians (faction Heretic Houses with the Vexilles of Salia) and the Trantosians to abandon the official Gnostic Creed and declare their independence from the Otterbach. So as the power of the Inquisition on Bellika has weakened, there are many opportunities for the Money States but also new powers are starting to arise.
- The Money States, also, secretly informed and financed a Vashta Corsair expedition set to sack Torquesia, and kill or capture Grand Inquisitor Zappa, but the storms wrecked the corsair armada, forcing them to land on Translavia instead (you can ad references to the plot in the story or dialogs between characters).
Klingon Remote Authority
Basics: aliens from Star Trek
Characters:
Autarch Ki'tumba Kor'ath tuq
his son Klaa Kor'ath tuq
military governors Kurn Duras tuq and Kol M'vargh tuq
Religion: Cult of Kahless the Unforgettable
Geography: region Klingos is on the western coast of Bellika, south of the Money States and North of the Tushkan but they have no contact yet with these factions because are surrounded by rebels (Zuabii Caravaners), so no enemies for them, also no colony on Mesocala, who is just across the sea to the west.
Story Guidelines:
- monitoring the meteorite that caused the Great Torment 200 years ago, a Klingon ship crashed on Thera in the Zuabii wastelands
- the small Klingon warlike population are descendants from the few survivors.
- by the time of the children of the survivors, the remaining modern weapons where all broken and unusable, so the next generations survived on Thera with their Bat’leth weapons, thus creating a warrior culture who regards ranged warfare dishonorable
The Triarchy
Basics: like an anti-roman coalition of Etruscans and Samnites with the backing of Sparta
Characters:
Choros Munareus – Triarch of Lacedora (=Sparta)
Trator – Triarch of Ethuraea (Etruscans)
Vaius and Vurius, the Vulcii renegade commanders (Samnites)
Religion: Areus, God of War
Geography: Lacedora is on a small peninsula on Southern Hesperos, Ethurea is located strategically between Hesperos and Avernos holding the mountain pass and Vulcii on a small volcanic province in the south-east of Avernos
Story Guidelines:
- Ethureani and Vulcii decide to rebel against the corrupt Romuli Republic who dominated them since before the Great Torment
- they conclude a successful treaty with the city-state of Lacedora (you can imagine a dialog between an Ethurean messanger and Choros Munareus (Leonidas)
- one Vulcii and one Ethurean legion remain loyal to the Romuli Republic, they are IX.Vulcia Firma and X.Fidelisima (playable to Romuli)
- they start at war with the much hated Romuli Republic
Men of Ysmirr
Basics: Viking mythology mixed with Jotnarr and Ysmirr rebels from the original version of Thera
Characters:
Lotnir the Mad Warlord
his father Warlord Fjorlnir the forth
the witch Dalnira
Religion: the cult of Serpent God Jormungand
Geography: on a province of Norselund with the capital at Ysmirr
Story Guidelines:
- Lotnir is the youngest son of the Warlord
- on a whale hunt or a great storm he encounters Jormungand and all his crew dies only he survives but remains psychologically affected
- he has visions and warns his father and brothers not to go and fight the Jotnarr because they will all die
- only the young and beautiful witch Dalnira can help him, but then controls him
- his father and brothers don’t listen so they die, so he is the only one left from the line of Fjolnir the First, and becomes the Warlord of Ysmirr
Celestial Dynasty
Basics: like Ming or Manchu
Characters:
Wonju Huang Shi, Celestial Dynast
Wong Huang Shi, Celestial Herald
Fei Huang Zha, Jiang Huang Lu and Kuai Huang He, Celestial Generals
Religion: the Heavenly Dragon
Geography: on a province of Huang-Chuan with the capital at Huang Shan
Story Guidelines:
- surrounded by rebel Chuan Prefects and to their south by Huang Pirates, members of the League of Privateers
- The Celestial Dynasty wants to bring a new hope for Huang-Chuan and halt the widespread corruption of the semi-independent prefects, the piracy and the incursions from the Sumari Steppe and Xenata Island.