
Originally Posted by
Broreale
Just went on a bandit hunt with the Mazsaka Riders. They look great and don't crash my game with the patch!
I see. It's certainly not as difficult, but the flavor is fun and it's good thematically to see it justified as tribes coming back after being shoved to the periphery. The rebels are manageable, but still a constant presence. I basically get a new rebel stack every 2 or 3 turns somewhere, but at turn 150 I have tons of FMs I want to train up and I don't have enough space in my one mercenary city for all of them. I almost want them to be harder, but there's a delicate balance to maintain and I don't want to have 2 or more full stacks just for rebel smacking.
I will say that in the far northern territories it can be annoying. I often only know a rebel stack is around when I see a huge devastation penalty because they spawn up in the Ural/Altai mountains or way up at the edge of the map. Always reachable, but hard to spot unless it's winter or I toggle off fog of war. But it makes sense--these are huge provinces with scattered nomadic tribes.
Overall, I think the update is great! I'll also say the game feels more stable than before (unless I get on a discord call for some reason, because that immediately crashes and corrupts medieval 2).