Originally Posted by
Victor1234
I see from your screenshot that I should've been more specific. I meant during the Polybian reform era, every other socii italici province produces 1 unit of pedites extraordinari and 2 units of cohors sociorum (in addition to regional infantry). Ariminum does not. It only produces 1 unit of pedites extraordinari, but no cohors sociorum. This seems like a bug and I can share a screenshot if you like.
Probably a good time to clarify that my previous feedback around the Roman vs allied balance was referring to the Polybian era as well, and the slow pool regeneration of the cohors sociorum unit specifically (pedites extraordinari comes slowly too, but then being elite, it made sense that there shouldn't be as many of them).
There's no error, the Cohors Sociorum don't come from Ariminium, they replace the Samnites in central and southern Italia. This is the pool:
Code:
;;; POLYBIAN ERA - CENTRAL ITALIA
recruit_pool "roman cavalry equites polybian" 1 0.04 1 0 requires factions { f_rome, } and event_counter ecPolybianEra 1 and hidden_resource italy and hidden_resource hr_d and not hidden_resource hr_j
recruit_pool "roman cavalry equites polybian" 0 0.04 1 0 requires factions { f_rome, } and event_counter ecPolybianEra 1 and not region_religion rel_g 80 and hidden_resource italy and hidden_resource hr_d and not hidden_resource hr_j
recruit_pool "roman cavalry equites polybian" 0 0.04 1 0 requires factions { f_rome, } and event_counter ecPolybianEra 1 and not region_religion rel_g 65 and hidden_resource italy and hidden_resource hr_d and not hidden_resource hr_j and not hidden_resource hr_h
recruit_pool "italic infantry etruscan" 1 0.04 1 0 requires factions { f_rome, } and event_counter ecPolybianEra 1 and hidden_resource italy and hidden_resource hr_d and not hidden_resource hr_j
recruit_pool "italic infantry umbro picenian" 1 0.04 1 0 requires factions { f_rome, } and event_counter ecPolybianEra 1 and hidden_resource italy and hidden_resource hr_d and not hidden_resource hr_j
recruit_pool "italic infantry umbro picenian" 0 0.04 1 0 requires factions { f_rome, } and event_counter ecPolybianEra 1 and not region_religion rel_g 80 and hidden_resource italy and hidden_resource hr_d and not hidden_resource hr_j
recruit_pool "roman infantry velites" 1 0.04 1 0 requires factions { f_rome, } and event_counter ecPolybianEra 1 and hidden_resource italy and not hidden_resource greek1 and not hidden_resource greek2
recruit_pool "roman infantry velites" 0 0.04 1 0 requires factions { f_rome, } and event_counter ecPolybianEra 1 and not region_religion rel_g 80 and hidden_resource italy and not hidden_resource greek1 and not hidden_resource greek2
recruit_pool "roman infantry leves" 1 0.04 1 0 requires factions { f_rome, } and event_counter ecPolybianEra 1 and not region_religion rel_g 65 and hidden_resource italy and not hidden_resource greek1 and not hidden_resource greek2
What's happening is that the rel_g is high enough to knock out the 65% and probably 80% lines, leaving a point of cavalry, one of Etruscans, one of Umbro-Picenians and one of Velites.