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Thread: Announcement: Europa Barbarorum II 2.35A R3.5 released!

  1. #1061
    Antiokhos Euergetes's Avatar Primicerius
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    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I actually got upset earlier! I can't believe I allowed myself to get cornered by the AI Romanoi. I lost my carefully nurtured Macedonian phalanx. Some were three gold, my beautiful army destroyed by the barbarian Romanoi

  2. #1062

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    In the words of mighty Kotuzov; "just retreat lol"

  3. #1063
    demagogos nicator's Avatar Domesticus
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    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I have just visieted your twitter page and I am really amazed to see helenistic cities in colour. The pictures you have previewed really look like a photos taken from the ages long gone. Great job Ariovistus Svebus and entire EBII team!

    Sorry did not managed to find twitter updates discussion thread so I posted it here.

  4. #1064

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Quote Originally Posted by Antiokhos Euergetes View Post
    I actually got upset earlier! I can't believe I allowed myself to get cornered by the AI Romanoi. I lost my carefully nurtured Macedonian phalanx. Some were three gold, my beautiful army destroyed by the barbarian Romanoi
    At least here is an incentive to reform and stop using the bulky a*s phalanxes. A nice little detour from the usual "dominate everyone with my phalanx no matter what" route the campaigns usually take.

  5. #1065

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Quote Originally Posted by demagogos nicator View Post
    I have just visieted your twitter page and I am really amazed to see helenistic cities in colour. The pictures you have previewed really look like a photos taken from the ages long gone. Great job Ariovistus Svebus and entire EBII team!

    Sorry did not managed to find twitter updates discussion thread so I posted it here.
    I second this. Looking at these pictures, I can really feel a sense that this is a place which has been lived in. The level of detail had me finding it hard to move onto the next picture! My compliments again Ariovistus and EBII team.

  6. #1066
    Foederatus
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    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Charlieh, Demagogos nicator,
    Thank you very much!

  7. #1067

    Default Re: Announcement: Europa Barbarorum II 2.35A released!

    Does anyone of you know how to move characters properly by using "move_character" option in Europa Barbarorum II mods? I've started a Grand Roman campaign there, and even followed some advices, but nothing seemed to work so far. For example, at the very first turn there's a Roman General called Manivs Valerivs Maximvs, and I can't move him after I get adequate "show_cursorstat" parameters. Option move_character "Manivs Romanvs" 141,161 is not effective, just like all the other name types, such as "ManivsA Romanvs", "ManivsB Romanvs", "ManivsC Romanvs", etc. It doesn't work if you write his full name as well, with or without the quotation marks. I really don't know what to do in order to move characters at the specified locations, so maybe you can find the proper solution for this difficulty.

  8. #1068

    Default Re: Announcement: Europa Barbarorum II 2.35A released!

    Quote Originally Posted by Pulcher_Claudius View Post
    Does anyone of you know how to move characters properly by using "move_character" option in Europa Barbarorum II mods? I've started a Grand Roman campaign there, and even followed some advices, but nothing seemed to work so far. For example, at the very first turn there's a Roman General called Manivs Valerivs Maximvs, and I can't move him after I get adequate "show_cursorstat" parameters. Option move_character "Manivs Romanvs" 141,161 is not effective, just like all the other name types, such as "ManivsA Romanvs", "ManivsB Romanvs", "ManivsC Romanvs", etc. It doesn't work if you write his full name as well, with or without the quotation marks. I really don't know what to do in order to move characters at the specified locations, so maybe you can find the proper solution for this difficulty.
    The command is case sensitive, try with lower case letter for any and all of the names.

    If not, perhaps this thread helps you;

    https://www.twcenter.net/forums/show...and&styleid=40

  9. #1069

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    All of the links don't work for me.

    The torrent link is a blank page and the file does not exist on gofile or the google drive.Do the links work for you?

  10. #1070

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Quote Originally Posted by large big em View Post
    All of the links don't work for me.

    The torrent link is a blank page and the file does not exist on gofile or the google drive.Do the links work for you?
    Just tested the links, they work for me

  11. #1071
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Same for me, tried downloading the patch links but they do not work - neither Google Drive nor GoFile.

    EB 2.35 and the R.35 hotfix patch work, not the A patch.
    Ja mata, TosaInu. Forever remembered.

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    Swords Made of Letters - 1938. The war is looming over France - and Alexandre Reythier does not have much time left to protect his country. A finished novel, published on TWC.

    Visit ROMANIA! A land of beauty and culture!

  12. #1072
    z3n's Avatar State of Mind
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    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Why don't you use QBitTorrent as per the OP and download the torrent link?

    Works just fine for me, tried it now.
    We suggest using QBittorrent to download torrent links over the alternatives due to a lack of advertising and the open source nature of that project.

    1) Download the patch: Torrent link | Direct Download 1 | Direct Download 2
    The AI Workshop Creator
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  13. #1073
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    I did in the end, downloaded QBit and then downloaded EB2 with the link.
    Ja mata, TosaInu. Forever remembered.

    Total War Org - https://forums.totalwar.org/vb/

    Swords Made of Letters - 1938. The war is looming over France - and Alexandre Reythier does not have much time left to protect his country. A finished novel, published on TWC.

    Visit ROMANIA! A land of beauty and culture!

  14. #1074

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    How can I recruit civilians from cities?

    I bring a full stack for garrison to put in a city after I conquer it and a decent governor, but apparently it means nothing, and the brave few thousand civilians easily oust them.
    I wish to be able to recruit these magnificent civilians, who fight with such vigor and loyalty, even though their faction still exists and their city isn't even the capital of it.
    I even sacked them, they revolt still, determination of zealots, I am impressed.

    Also please someone write a script that replaces elections and just gives the traits to random members, it is by far the worst feature I ever had to suffer in a total war game, the useless micro kills my will every 4 turns.

  15. #1075

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    i get many missing unit pics during campaign with RA3.5, is this normal?

  16. #1076

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Quote Originally Posted by sarpedon21 View Post
    i get many missing unit pics during campaign with RA3.5, is this normal?
    No, sounds like your patch didn't take. Is your game installed in Program Files?

  17. #1077
    Antiokhos Euergetes's Avatar Primicerius
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    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Have I missed something? Is there a 'new' patch that I have missed

  18. #1078

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Is it possible to remove reputation loss of "retaking diplomatc given settlement" from future patch? When faction resurgence events kicks in you techically give the settlement to the new faction so if you take it back you become despicable which didn't make sense.

  19. #1079

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    as macedon is it advisible to implant colonies in greek cities with polis/metropolis?

  20. #1080

    Default Re: Announcement: Europa Barbarorum II 2.35A R3.5 released!

    Quote Originally Posted by sarpedon21 View Post
    as macedon is it advisible to implant colonies in greek cities with polis/metropolis?
    Not until you reach your Imperial reforms because this locks you out of building Elutheria kai Autonomia which is your best pre reform government.
    To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
    - Sun Tzu



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