There is nothing quite like EB2. I have missed it greatly. Thank you everyone involved for your efforts on making this patch.
There is nothing quite like EB2. I have missed it greatly. Thank you everyone involved for your efforts on making this patch.
Congratulations to the team!
I had attempted to copy the patch over the old 2.35 data folder and it replaced the old files but the game still plays as if the patch never existed. I did the deed on the M2TW install on the C drive itself and not outside of the program files/steam pathway.
I just ran into the following issue, CTD when i try to play as pontos, or any other faction Overwrote all of data folder, Game Not in Program files folder. can start game just fine, but as soon as it gets to the point of finishing load it crashes.
Spoiler Alert, click show to read:
Wow guys great news, i am really looking forward to start up EB2 again. 2 little questions:
1) Campaign AI: in the past the AI in my games was very passive (probably because they go bancrupt a lot). Was this fixed?
2) The heir ancillary system never really worked in my games. Was this fixed too?
Some Iberian units crashes the game once the loading screen loads. Also Lougiones does not get any of their goverments to recruit units only allied governments let them to recruit "factional" units. Turn 68 still no sign of Dievas guard or any unit pomeranian units only available if a player takes allied democracy or oligarchy. Religion : over 75% pastoral tribalism no factional units available. Playing on my home regions with allied governments, the only way to recruit Any units.
Last edited by bordinis; April 07, 2021 at 04:18 AM.
That's weird. If anyone remembers back in the days of 2.01, 2.1 and 2.2 patching, there were always instances where the patch wouldn't "take". Files inexplicably refused to overwrite. I wonder if it's a Windows 10 thing?
What platform are you playing on? I'm guessing this recurs?
Nothing useful in that log, besides the terminating error.
The AI can't go bankrupt, any debt is reset every turn and they are regularly scripted money. In the patch the ceiling at which their surpluses are clawed back has been raised, as well.
I remember seeing a while back that satrapies would be in the next release, but I haven't seen anything about them in the updated player guide?
Satrapies are indeed in the game for the Seleucids. Your prospective characters must stay within the areas they are to preside over (Ex. Satrapeia tes Babylonike for the Satrap of Babylonia), the position will be granted sooner or later, the position is a non-transferable ancillary.
How to decrease Culture in this game??;D
There are some missing files for the Cantabrian Infantry and Scutarii Swordsmen. Going to have to re-issue the patch.
The Wertegernos should be available in your home regions, and the Tributary Nation outside of the Baltic core. Most of your governments come after the reform. If they're not appearing, then the EDB is playing up and I'm going to have to move the event_counter requirement.
The Conquered Nation never provides any units, only free upkeep.
Last edited by QuintusSertorius; April 07, 2021 at 05:04 AM.
Actually, I'll make a bridging zip with the missing files for people who've downloaded release 1, as well as making a new release 2.
As soon as I work out why these Lugian governments are failing to appear...
Is there a quick way to check if versione 2.35 is correctly installed? Version number ingame is still 2.35.
Sorry ... to check if version 2.35A is correctly installed.