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June 23, 2022, 11:23 AM
#21
Foederatus
Re: Forts as Minor Settlements - Recruitment Inside Forts - Income From Forts - Named Forts
I think I'll definitely try and implement this!
I have a large map I'm working on at the moment and would love a few extra 'settlements' to flesh out the landscape.
Does anyone know if something similar could be attempted with ports, and making them into 'minor settlements' too?
*edit; I wouldn't actually care so much for recruiting additional units from a port btw, just the ability to have the port display an actual location name (eg London_Region being able to display the name of it's port as 'Dover' or some such) and maybe generate a small income (as customs/taxes)
Last edited by vikingchild; June 23, 2022 at 11:29 AM.
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July 01, 2022, 01:41 PM
#22
Re: Forts as Minor Settlements - Recruitment Inside Forts - Income From Forts - Named Forts
There is no port info scroll, so Jadli's mercenary system wouldn't work for ports. You could probably get an invisible witch/princess/etc. onto a port tile somehow but she would get bumped off to an adjacent tile if someone else moves onto the port, she would also be selectable on the map, so you'd need a completely different naming system. You could try adding forts on port tiles but I'm fairly sure that will just throw an error.
So ya, basically none of the methods in this thread apply to ports.
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February 05, 2023, 11:41 AM
#23
Civis
Re: Forts as Minor Settlements - Recruitment Inside Forts - Income From Forts - Named Forts
I just stumbled upon this thread, I have a working garrison for forts that replenish if destroyed. I think you may find interesting. It pretty much acts like minor settlements providing money with scripted garrisons. There all over my map I also made different types of forts that look like cities or some like stone forts. Not sure if anyone still interested a year later but mod is A Medieval Mod: 1191 build 3 file - Mod DB hit me up if have any questions.
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February 07, 2023, 02:53 AM
#24
Re: Forts as Minor Settlements - Recruitment Inside Forts - Income From Forts - Named Forts
Og really? Wasnt aware its possible to add troops into forts. Will check that out
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February 07, 2023, 12:46 PM
#25
Civis
Re: Forts as Minor Settlements - Recruitment Inside Forts - Income From Forts - Named Forts
the easiest way to see how it works is to choose poland they start with an empty fort Brno that gets filled after you end turn.
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February 14, 2023, 12:10 PM
#26
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February 15, 2023, 07:45 AM
#27
Civis
Re: Forts as Minor Settlements - Recruitment Inside Forts - Income From Forts - Named Forts
The majority of the script was by dots and their team, when I applied it do my mod it didnt work properly and would spawn generals continuously if that fort was attacked or just had some varied bugs. I ajusted it to work how it was does now to alleviate those problems. But yes your recruitment in forts will come in handy if I get around to that as well.
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