Hello. I am playing Sarmatians in XC 5, it is an interesting mod. Why Sarmatians don't have a colonist/immigrants unit and can they use a different unit for same purpose? How can Sarmatian FM character get a trait with 5% barbaric influence?
Hello. I am playing Sarmatians in XC 5, it is an interesting mod. Why Sarmatians don't have a colonist/immigrants unit and can they use a different unit for same purpose? How can Sarmatian FM character get a trait with 5% barbaric influence?
Nomad no longer use use culture mechanism, they could not build normal colony but could use scythian military colony (for Sarmatia) and Libyan military colony (for Numidia) to upgrade barracks to level 2 and 3. Or else they would need to rely on their native culture which they could not build. For units outside their culture area, you need to to rely on auxiliary barracks, their normal factional units need to be limit to their home area due to how broken they are.
For culture, currrent version they would get none, but future version they would have much harder time due to they could adopt culture of others and create something that could be both advantage and trouble for players as they don't have native culture inborn with them at start.
Last edited by Suppanut; March 03, 2021 at 12:20 AM.
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Thank you Rodriguessting and Suppanut for help. XC is a complicated but a great mod.