Re: How about a Rome 2 Total War remake?
These sound like great additions if they could be done.
If the game was remastered, I'd like to see AI factions being a little more effective at sustaining and expanding medium-sized empires. In Shogun II, AI factions expand faster than I can, providing a great late-game challenge. I'd like to see more of that in Rome II.
To be fair, AI factions are more aggressive with the Ancestral Update than before. Also, I wouldn't want every medium-sized AI empire to survive or expand - if the player has formed a medium-sized empire and chooses to ally with a similar rising power, there should be risks associated with that (the rising power might take on too many enemies and be defeated, and those enemies might come after the player). Even so, the later stages of the campaign would be more challenging if the AI was better at expanding from medium-sized empires to large ones.
You suggested that the reason why they didn't make a remake was a lack of ideas. They had some good deas when they made the Ancestral Update - a family tree which is active not passive so characters can engage in political intrigues, culture-specific abilities for agents and generals, more historical characters, and a graphics overhaul. My guess is that the reason wasn't a lack of ideas, they simply moved onto other projects (such as Troy and Three Kingdoms DLC.)
Last edited by Alwyn; February 21, 2021 at 02:11 AM.