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Thread: After Warhammer

  1. #21
    Wizard of Turmish
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    Default Re: After Warhammer

    Future historic TW? Manor Lords for example. CA inability to deliver a good historic TW is an opportunity for other developers. Thats my take.

  2. #22

    Default Re: After Warhammer

    Day by day better quality battles and innovation updating and developing. It is same also for TW Warhammer...

  3. #23
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: After Warhammer

    TW preference for historical titles is gone.

    Warhammer has been too much of a runaway commercial success for them to go back to the older way of working with regards to titles / projects. Simply put, Warhammer 1-2-3 made two to three times more revenue than probably S2TW + Attila + NTW combined. That's just how it worked and works - people are very interested in fantasy / Warhammer. and if they ever do a Game of Thrones TW, you can expect that will be an enormous commercial success as well. So it's different now than it was let's say 5 years ago when they said publicly that historical titles are their main focus.

    I agree with what the posters above me said - we have to look at it objectively and realise that also because of historical semi-projects like Thrones of Britannia, they will be more focused on the fantasy ones.

    TW as we used to know it, let's say up to Attila, is no more. And it will not come back either. This is evolution esentially, and if you like it, you will stick around.

    If you don't... well you have the old games to play.
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  4. #24

    Default Re: After Warhammer

    I would genuinely enjoy a strong effort towards a Game of Thrones title. While not historical, it lends itself to realistic elements.

    How well a title would exploit them is another subject.

  5. #25
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: After Warhammer

    Game of Thrones would actually be a step forward that might bring historical players too, since GoT is heavily inspired by the Wars of the Roses. However I'm sure the commercial licence will be quite expensive, but seeing how there's a lot of various board games about GoT with license, I don't think that would be an issue.

    Game of Thrones: Total War sounds also a bit redundant. So GoT TW would probably be TW GoT.
    Ja mata, TosaInu. Forever remembered.

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    Swords Made of Letters - 1938. The war is looming over France - and Alexandre Reythier does not have much time left to protect his country. A finished novel, published on TWC.

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  6. #26
    lolIsuck's Avatar WE HAVE NO CAKE!
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    Default Re: After Warhammer

    Quote Originally Posted by Basileos Leandros I View Post
    Game of Thrones: Total War sounds also a bit redundant. So GoT TW would probably be TW GoT.
    The naming scheme has been TW:x n for a decade now so if we ever were to get a GoT TW it'd most likely be like that yeah.

    I think it's unlikely to ever come, even when you ignore the question whether it's really fit for a TW-style adaptation given that it's more political intrigue than big armies. As you said the license is probably pretty expensive but the popularity of the franchise has cooled a bit due to the later seasons of the show and the sixth book still not being finished. Release of the book could of course reignite it though and it's obviously still a big franchise, one without anything in terms of big game adaptations as of yet.

    I assume the next big project is Medieval III, although it will be quite some years. Three Kingdoms probably still has a year or two of development left and they could produce content for Warhammer 3 for the next 4 years or so. With those two big titles possibly giving content for many years the big question is how and when the next flagship game will arrive. That could easily be as late as 2024, with a Saga game somewhere in 2022 or 2023 to bridge that period.

  7. #27
    Basileos Leandros I's Avatar Writing is an art
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    Default Re: After Warhammer

    Speaking of what is after Warhammer... it's been a while since the summer news, and we still have no clue about what's the historical TW offering. Not necessarily the new shiny title, but also content.
    Ja mata, TosaInu. Forever remembered.

    Total War Org - https://forums.totalwar.org/vb/

    Swords Made of Letters - 1938. The war is looming over France - and Alexandre Reythier does not have much time left to protect his country. A finished novel, published on TWC.

    Visit ROMANIA! A land of beauty and culture!

  8. #28

    Default Re: After Warhammer

    To be honest, I don't see a potential for another fantasy TW franchise.
    Allow me to explain:
    TW: Warhammer did so well because it had a rather rich and flexible lore, allowing for a multitude of units, factions, mechanics, and it worked very well with TW mechanic.
    Which fantasy franchise could be replicated by TW? One may say LOTR, and they would be wrong.
    Don't get me wrong, I LOVE Middle Earth lore and anything related to it. But... it wouldn't be as interesting as Warhammer. (dodges a bottle that smashes at the wall behind me)
    Now hear me out:
    The reason why I think so is because while Tolkien's lore is certainly richer in terms of esoteric aspects of the universe, as a strategy game, it would be very lacking. Races are not as different or unique as they are in WH, their units are just basic medieval-era infantry/cavalry/missile troops combo. Can't really have hero units casting spells, as there are only 12 mages in the whole universe, Sauron and Elvish kings being among them, and even if that can be bypassed, magic in Middle earth is "boring" too - its mainly buffs and maybe some offensive spells that cast light debuffing evil creatures in the area or something of that sort. But overall, lore-based LOTR game would be quite underwhelming, especially after Warhammer.
    Same goes for GoT: while you'd THINK it would make for a good strategy game, it quickly falls apart when you start thinking of faction mechanics and such since there won't be any "battlemages" or wacky units in it either.
    There are fantasy worlds which would work infinitely better, like Faerun or Howard's Hyboria, but they aren't really as known and TW is honestly better off with guaranteed income from MedIII then experimenting with that.

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