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January 20, 2021, 03:31 PM
#1
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January 20, 2021, 09:50 PM
#2
Re: some possible bugs 4.4.1
Thanks for the feedback. I managed to get some of these things changed for the compiling of v4.5
1) Not really sure what the cause is, but I believe it is terrain being *below* water - typically in mountainous areas with rivers/river crossings. In any event, it would have to be fixed on a case-by-case basis, as the specific coordinate (and surrounding coordinates) on the map would have to be altered on various files (heights, terrain, etc.). So there isn't any "one-off" to fix the issue as a whole.
2) I forgot to put "mercenary_unit" as an attribute for them in EDU. Has been fixed for upcoming v4.5
3) Apparently it has something to do with Unaligned characters and the "Personal Goal: Foreign" trait. I had the same issue with Mil U when I first implemented Goguryeo, but never connected the dots, so I had him spawn via event. I changed Gao Ding's personal goal and he can be bribed now. It seems like the same issue doesn't affect rebel faction characters with the trait, but it shouldn't be an issue with v4.5
4) Not a bug, but more so an oversight on my part. As you know, the Imperial Han faction is alive and, to be alive, they have to be "hidden" on the map. They are also technically a horde, as they do not control any settlements. They were always hidden in the far north of the Di Territories, so when you conquer the Di Territory, the "horde event" would pop up as the Imperial Han (horde) was located in that territory - I don't ever recall that happening before, but that is why you are seeing it. I made some changes to the map and placed the Imperial Han characters in a place that can never be controlled by the player or other factions.
5) All I can say is that the AI can be utterly stupid in Medieval II. In a recent playthrough as Jingnan, I had Liu Bei's general Liao Hua just hanging out near Jiangxia forever. Don't know how he got there or where he thought he was going. It has to do with the CAI and Medieval II's stupid AI but, since I don't know squat about editing CAI, it is what it is.
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