Playing a Hayastan campaign and just noticed the building browser doesn't contain any info for huge cities. Also I can only build the small version of a granary and thus could never reach the required population anyway. Anyone have info on this? Sorry, it's been a while since I played, but I remember as KH I had huge cities all over the place.
This brings me to a related question - as KH I did not really enjoy spamming huge cities, though it was optimal. It made every province seem the same, and is unhistorical. I remember there was an old mod I used which was either for EB1 or Rome Total Realism called 'City Mod'. Basically capped most settlements at 'city' level, with fewer 'large' cities, and only a handful of potential 'huge' cities on the map. I really liked this mod since it gave more strategic importance to population centers as opposed to backwaters and made places like Rome, Carthage, Athens, Antioch etc. stand out. Any thoughts on a similar system for EB2?
Thanks!