Results 1 to 11 of 11

Thread: Which determines if settlement gets -13 or -30 resistance?

  1. #1
    Artifex
    Patrician

    Join Date
    Oct 2008
    Location
    London, UK
    Posts
    1,332

    Default Which determines if settlement gets -13 or -30 resistance?

    Did we ever figure out this logic?

    Capitals of majors get -30, most other settlements get -13, that's the usual pattern.

    But sometimes capitals or former of minors get -30. Like I just had Cherokee Territory (taken from Cherokee) and Lower Louisiana (taken from France, which integrated its protectorate) have -30. It's annoying as these are trash provinces with no slots for happiness buildings, so I need army to babysit them even longer than like in France (which has so many +repression and +happiness buildings).

    What's the rule here, anyone ever figured it out?

  2. #2

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    I think devastation of the capital city and minor towns(buildings) around the province as a result of raids/previous battles and siege and maybe also how much the faction that used to own the territory hated you.

  3. #3

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    and also taxlevels, forcing a newly conquered province to pay up taxes right off the bat (and increasing it) will surely piss off the population (especially the lower classes) and guarentee riots and subsequent rebellion if nothing is done to reduce the unhappiness in terms of the tax-level and repression which is increased by government-type, townwatch and stationed troops which increases repression even more by the way some units like dragoons and maybe militia too have a policing bonus.

  4. #4

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    What mods are you playing?

    I've got over 4,000 hours playing Empire (vanilla only, campaign difficulty = Very Hard), and have never seen either Cherokee Territory or Lower Louisiana have a resistance of -30.

    I have no recollection of ever seeing a -30 resistance except in the Capitol Region of a Major Faction; and that's not something easily forgotten or missed if it came up.
    Last edited by William of Orange; February 19, 2021 at 10:18 PM.
    Napoleon Total War Play-Throughs:

    Italian Campaign - VH/VH (completed Late May, 1797)

    Egyptian campaign - VH/VH (conquered all provinces Late Nov. 1800)
    Prussian Campaign - VH/VH (in progress)

    Just because you CAN buy that shiny bauble - doesn't mean you SHOULD buy it.


  5. #5
    Artifex
    Patrician

    Join Date
    Oct 2008
    Location
    London, UK
    Posts
    1,332

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    OK, so I did some testing and I finally found the answer.

    You get -30 resistance in capital of any PLAYABLE faction. You get -13 everywhere else.

    Contrary to a common belief, it has nothing whatsoever to do with major vs minor, it's only about playable flag.

    So mods that make every faction playable (which seem totally harmless, like they were in Rome 1 and Medieval 2) will also completely change the game by making tons of settlements have -30 unrest, and make conquering Germany or Italy really annoying.

    (even in unmodded game, there's one non-playable major Mughals; I didn't check them specifically, but I believe they'll get just -13 unrest)

  6. #6
    Alwyn's Avatar Frothy Goodness
    Content Director Patrician Citizen

    Join Date
    Feb 2014
    Location
    United Kingdom
    Posts
    12,283

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    Thanks, that's useful to know.

  7. #7

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    I tried to modify the resistance to foreign occupations months ago but i couldn't find where the data is. Is it hard coded or does anyone know?

    -13 a weird number to pick.

  8. #8
    Artifex
    Patrician

    Join Date
    Oct 2008
    Location
    London, UK
    Posts
    1,332

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    I think -13 and -30 numbers are hardcoded. At least I couldn't find them anywhere when I tried to mod them.

  9. #9

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    patch.pack file. Look into Campaign_variables tables.

    some examples :

    happiness_revolution_culture -1
    happiness_revolution_neighbour -2
    happiness_war_drift 1
    happiness_war_lower_cap -15
    happiness_war_major_defeat -1
    happiness_war_major_victory 1
    happiness_war_region_conquered 4
    happiness_war_region_lost -4
    happiness_war_upper_cap 6

    Darthmod

    happiness_revolution_culture -1
    happiness_revolution_neighbour -3
    happiness_war_drift 2
    happiness_war_lower_cap -10
    happiness_war_major_defeat -2
    happiness_war_major_victory 1
    happiness_war_region_conquered 4
    happiness_war_region_lost -5
    happiness_war_upper_cap 6

    Perhaps the answers are in there. Will do some experiments to see what transpires.

  10. #10
    Artifex
    Patrician

    Join Date
    Oct 2008
    Location
    London, UK
    Posts
    1,332

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    happiness_war_* applies to your capital based on how well war is going.
    When negative it's called "war weariness", and when positive it's called "patriotic fervor".

    Either way, these are not what you're looking for.


    Quote Originally Posted by coolgit View Post
    patch.pack file. Look into Campaign_variables tables.

    some examples :

    happiness_revolution_culture -1
    happiness_revolution_neighbour -2
    happiness_war_drift 1
    happiness_war_lower_cap -15
    happiness_war_major_defeat -1
    happiness_war_major_victory 1
    happiness_war_region_conquered 4
    happiness_war_region_lost -4
    happiness_war_upper_cap 6

    Darthmod

    happiness_revolution_culture -1
    happiness_revolution_neighbour -3
    happiness_war_drift 2
    happiness_war_lower_cap -10
    happiness_war_major_defeat -2
    happiness_war_major_victory 1
    happiness_war_region_conquered 4
    happiness_war_region_lost -5
    happiness_war_upper_cap 6

    Perhaps the answers are in there. Will do some experiments to see what transpires.

  11. #11

    Default Re: Which determines if settlement gets -13 or -30 resistance?

    You're right Taw.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •