Originally Posted by
Kolaris8472
In regards to my previous question on heat/stat_heat:
It's definitely a multiplier. A unit with 10 stat_heat in a 0 heat climate (Forodwaith) tired at the same rate as a 0 stat_heat unit in a 4 heat climate (Mordor). A unit with 20 stat_heat in a 1 heat climate (Bree) tired at the same rate as a 5 stat_heat unit in a 4 heat climate (Mordor).
I don't know if a frigid climate should completely negate stat_heat...makes me think there should be no 0 heat climates, only fractions like 0.5 (like in PB's system).
I also noticed there's a total cap on heat fatigue gain in the 30-40 range. There was no difference between a 10 stat_heat unit in a 4 heat climate and a 50 stat_heat unit in a 4 heat climate.