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Thread: Editing files to stop invasions ?

  1. #1

    Default Editing files to stop invasions ?

    How do I disable invasions ? Baron Samedi's Submod for 3.1 gives the player the option to disable this, but for some insane reason the 3.1 patch has been deleted from this forum so I can no longer use his brilliant submod.

    Is disabling invasions as simple as editing a file or is it not something that someone without any modding experience can do ?


    Thanks.

  2. #2

  3. #3

    Default Re: Editing files to stop invasions ?

    If you're playing TATW 3.2, go to data/world/maps/campaign/imperial_campaign and open campaign_script.txt using Notepad++ or etc. Search for "Pope Sauron" and you will find a section of script containing 4 monitors. You want to comment out or delete these two:

    Spoiler Alert, click show to read: 

    Code:
    monitor_event PreFactionTurnStart FactionType papal_states
        and I_TurnNumber >= 46
        and RandomPercent <= 8
        spawn_character papal_states, The_Dark_Lord, priest, age 18, x 397, y 339
        console_command give_trait The_Dark_Lord NaturalPriestSkill 2
        console_command give_trait The_Dark_Lord StrongFaith 4
        console_command give_trait The_Dark_Lord PriestLevel 2
        set_counter go_pope 1
    terminate_monitor
    end_monitor
    
    monitor_event PreFactionTurnStart FactionType papal_states
        and I_CompareCounter go_pope > 0
        and not I_CharacterExists The_Dark_Lord
        spawn_character papal_states, The_Dark_Lord, priest, age 18, x 397, y 339
        console_command give_trait The_Dark_Lord NaturalPriestSkill 2
        console_command give_trait The_Dark_Lord StrongFaith 4
        console_command give_trait The_Dark_Lord PriestLevel 2
    end_monitor


    The first one spawns a priest named The_Dark_Lord who becomes the pope and enables crusades (invasions). The second one respawns the priest if he dies so that crusades will still be available.

  4. #4

    Default Re: Editing files to stop invasions ?

    I thought he was talking about the corsair attacks, but yeah, everything is in the campaign_script.

  5. #5

    Default Re: Editing files to stop invasions ?

    Will this work on a campaign in progress or do I need to restart my campaign ? Thanks !

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