1) Make sure you have all the needed sounds text files in your mod. There should be 39 descr_sounds_... and export_descr_sounds_... files in your data folder. There's also descr_sounds_db and world/maps/base/descr_sounds_music_types.
2) Use Notepad++ or other suitable text editor with the needed encoding schemes when editing data files. Using MS Notepad will result in errors.
3) Any sounds pack (.dat) that you're trying to rebuild must first be extracted. If you simply delete the packs without extracting the .mp3 and .wav files beforehand, the game will not rebuild them correctly.
4) Compare the size of the rebuilt packs to the unpacked folders containing the .mp3 and .wav files. If the .dat files are smaller than the unpacked folders, it means some of the audio files aren't being packed due to errors in the text files.
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